• Echinoderm@aussie.zone
    ·
    1 year ago

    My current campaign has a character whose parents still live in the town where the adventure is largely based. A lot of effort is spent convincing other townsfolk not to tell his mother what he's been up to. It's fantastic.

  • UlyssesT
    ·
    edit-2
    16 days ago

    deleted by creator

  • Royal_Bitch_Pudding@ttrpg.network
    ·
    1 year ago

    Player 1's father is obviously the Warlord.

    Player 2's father is also the Warlord. He killed the father in the same way Darth Vader killed Anakin Skywalker.

    Player 3's mother sold their soul for the Warlord to fall in love with her.

    Player 4's Father is the Warlord and Player 3's Mother. Except after they got together they settled down for a happily ever after.

  • tissek@ttrpg.network
    ·
    1 year ago

    I love the "happy backstory" characters and love GMing for them. Having an auntie the next village over is just wonderfully quaint. A couple of siblings whose mess has to be cleaned up. Cousins that have to be bailed out of trouble. That is just the low stakes. Turn up the heat a little and put some conflicting interests in the mix and you have a recipe for character drama.

    And then there are all the larger and societal issues that become personal. Those affected by the situation are those that matter for the pc. While out killing goblins the bank took the farm. Auntie with an anarcho-syndicalist streak is accused of witchcraft.

    Or mr edgy edgelord number fifteen who cares about nothing and none. My taste is clear - homebaked apple pie and an afternoon in the hammock.

    • UlyssesT
      ·
      edit-2
      16 days ago

      deleted by creator

  • LockeZ@ttrpg.network
    ·
    1 year ago

    I can confirm, having placed as such a character for three years, this is actually just kind of boring. It turns out that it doesn't really make you more relatable, it just makes you never able to get any scenes or storylines that involve your backstory.

    • UlyssesT
      ·
      edit-2
      16 days ago

      deleted by creator

    • NuraShiny [any]
      ·
      1 year ago

      The trick for that is to get really really invested in the other characters backstory and really want them to succeed and get their revenge or happy end. That way, you are always in the spotlight too.

  • NuraShiny [any]
    ·
    1 year ago

    hottest of takes: Personal tragedies in your backstory are overrated. Heck, having a large, complex backstory is overrated too. Many of the best characters I have ever played have had the most basic of backstories and motivations. It's so much more fun to throw your all into the story the DM is telling my inventing a reason why you care super hard, rather then wanting to have the story be about your character specifically.