How did we, as gamers, let this happen?
as a first-order cause we didn't have a choice.
at the root, too many of y'all bought horse armor instead of becoming communists.
ii said it wasn't our choice
if "the market" had magically rejected horse armor they would've had to find different ways to be horrible
bruh i don't think i need to prove that capitalist business guys would find some different way to be horrible
Placing the blame primarily on individual consumer choice
is not something i did
claiming that absolutely everything would be exactly the same
is also not something i did
allowing bad people to be bad however they please
is not something i proposed or implied
I'm not sure who you're talking to but for a portion of each of your replies in this thread it seems to not be to me.
have a nice day.
No, I let this happen. I once saw Sid Meier at an airport and I didn't attempt to kill him or even slip a note into his thick jacket pocket threatening his life if he ever made a bad game.
somehow gamers are the target of some of the most shameless and exploitative practices of late stage capitalism but also are the vanguard of reactionaries.
If you had watch this video and somehow missed all references to crypto, then you would assume all of these games were asset flips or prototypes of new indie games. Absolutely nothing about these games were groundbreaking or interesting. None of them even attempted to do something useful or interesting to benefit from NFTs or crypto at all. How much time and money you think went into the blockchain aspect that could have been used to polish these games?
extremely critical support to the crypto grifters for draining the wallets of extraordinarily gullible capitalist rubes
One of them was on a private blockchain with a "proof of authority" system. It literally wasn't even decentralized. It was just a normal video game using crypto language to grift the most gullible rubes online.