Biden has sat immobile, his body slowly crumbling, within the White House of Terra for over 10,000 standard years. Although once a living man, his shattered, decaying body can no longer support life, and it is kept intact only by the cybernetic mechanisms of the White House and a feeble mind itself sustained by the daily sacrifice of thousands of lives.
I love the setting/lore purely because of how bombastic and grimdark it is but yeah, a lot of the fanbase are fucking terrible (and Games Workshop often seems to cater to them, which sucks because it could probably be decent satire if done right)
It really doesn't help that GW constantly oscillates between "the theocratic fascism is really self-destructive and stupid and is why the imperium is a decaying wreck, and having an autocrat and his large adult sons in charge of everything totally fucked it all up in the first place", "the fascism isn't great but it's necessary and justified because it's the only thing saving humanity from unimaginable horrors that vaguely resemble whatever ethnic group you're most afraid of", or "the space marines are unambiguously good heroes with honour and piety who keep everyone safe, yay for the good guys"
Black Library publications are never clear which stories actually happened within the universe, which are embellished, and which are just Imperium propaganda.
Warhammer became a lot more fun when I got a 3d printer and stopped having to worry about buying an army whenever I want to play something new.
You won't get GW quality, but I've had luck with just an Ender 3 and some good supports.
If you're mostly a painter, it would probably be insufficient though.
Love the world, dealing with the fanbase is just 13 barrels of hell though
Minis are hideously overpriced and the politics of 40k get worse every release. I hate that the imperium are still the main focus of the series and that xeno factions only get a fraction of the love from GW (and if you mention playing xenos anywhere be prepared to be inundated with stale-ass heresy “jokes”).
Seriously, fuck off with the heresy jokes already, and the imperium larping, just...all of it.
I just wanna paint cool minis and not go bankrupt. Anyway, here’s my need-to-finish Genestealer Baneblade and a Genestealerfied Knight
Yoo thanks. I wanted to do a genestealer converted knight army but it took 5 minutes to realize that knights are expensive as fuck, so I’m just sitting on a couple scout knight kitbashes.
Fr though, it’s honestly impressive (not really, it’s expected at this point) how many shitfits you can start by suggesting GW make some more ethnically/gender diverse model lines. The GSC are a bit better than some armies surprisingly, but come on, I’d like some non white male guards or space marines at some point. And maybe actually black salamanders and not weird mutant retcon ones
I just saw the price needed for an average army when I heard about this game for the first time an instantly noped out
Had some overpriced minis as a teenager, I would totally buy a whole bunch of Thousand Sons just to badly paint and never actually play the game with if I had the money and space.
Totally a sucker for 40k themed slop that comes out in computerised format though (Dawn of War 1/2, one of the Space Hulk ones, and Battlefleet Gothic being the only actually good ones I can think of). 40k Total War would be extremely dope.
Biggest problem other than fashy chuds is there's no skaven
My fianceé occasionally buys 40k minis to paint, GW makes some excellent models.
Fanbase and game both are terrible tho
Yeah there are plenty of good ones. Check out ffg's star wars stuff for example.
If you or your game group don't like rebuying and relearning then 40k is not a good way to go, workable army comps change a lot when editions change so there's new stuff you'd need to buy to stay competitive and new rules to learn every few years.
I'd say 40k is even worse for army balance issues unfortunately, some armies just absolutely counter others so if you each had only had 1 army you'd know how most matches are likely to go from the jump as long as the person with the likely to win army doesn't do anything stupid or just have the worst rolls ever.
Uh oh. Right now I’m just going to wait until I have a discussion with my group and in the meantime I have my eyes set on Warmachine and Grimdark Future for systems, I’m not sure if doing warhammer is really worth it if it’s that unfun to pla
I'm probably being a little harsh tbh as it can be a fun game and I do enjoy the setting, you do have to ground rules for each other to make it work though. A good solution to army balance is to get everyone to make a tournament style army list that they have to use no matter their opponent, this stops as much unevenness where an army can completely counter another (such as Tau spamming burst cannons and pulse rifles against an Ork horde), some armies will be stronger than others but at least noone should be in a place of having no chance then.
You could always do a few simulations first to see if you like it, print of the rules and use other minis, even green army men or cardboard pieces, if you don't mind the less physical aspect the fan content for 40k on Tabletop Simulator is supposed to be good.
Not tried Kill team so can't be of much help but from what I've seen the rules seem to differ a fair amount from the base game. More streamlined and quickly pickup-able I think which is nice.
I really like 40K, have a ton of nostalgia for it and a huge pile of SoB and IG minis in my closet, but basically ever since I gave other, better tabletop wargames a try I haven't been able to go back. Come to think of it I haven't played since 4th edition which was ages ago, and unlike, say Dungeons and Dragons where when 5e came out everyone constantly told me how good it was and made me want to try it, I haven't gotten that vibe from the more recent 40K rules. If anything, everyone who talks about it seems to be in agreement that it's gotten worse over time, so that puts me off getting back into the hobby.
I've only read half of one of the Horus Heresy books, half of one of the Ciaphas Cain novels, half of one of the Space Wolf novels, and half of one of the Sisters of Battle novels. I didn't hate them, but the reason I didn't finish them was because they were all pretty bad in a bland and uninteresting way. The comics I like though - the otherwise played out pulp sci fi plots can get carried by the gothic horror visuals and creative designs in a way that doesn't work in a non-visual medium.
The fanbase is hit-or-miss. I was and still am a fa/tg/uy so I guess I'm biased towards giving them the benefit of the doubt, but every time I get linked on youtube to that one guy who really plays up his british accent and says fash shit it's a reminder of why going to the FLGS was such a slog at times. A lot of my best friends are people I met at a gamestore though so I think it's a matter of sifting through the coal to find the diamonds.
X-Wing has already been mentioned in the thread, I've had a ton of fun playing that but haven't tried the new edition.
I've heard good things about Age of Sigmar, though I've never tried it myself. Around when AoS came out there were a couple game systems competing to be the "new Warhammer Fantasy", and I really liked Kings of War (which IIRC was made by ex-Games Workshop devs). Kings of War is cool because a lot of the rules were written with "miniature preservation" in mind - so you don't pull individual minis off the board as your formation takes damage, creating a lot of possibilities for dropping or bumping them into each other, instead damage is tracked on a whole formation at once and the objective of charging into melee is to make them break and run, not kill them off.
I think my favorite Tabletop wargame of all time is Warmachine / Hordes. Compared to 40K the army sizes are smaller, and the "core" units (at least when I played) are all still viable even in the face of the new stuff, so it's quite a bit more newbie- and budget-friendly. I have a Khador army, who are very much USSR-inspired, and my main strategy tends to be to charge in with a couple "Kodiak" mechs who can pick up enemy mechs and throw them at other units, which is hilarious and decently effective (though if I was playing seriously I would probably stick to their armor-piercing punches). Oh, and both Warmachine and Hordes are basically the same game and you can fight Warmachine armies against Hordes armies, the difference is whether you want a steampunk army or a more traditional fantasy one.
I also really like BattleTech, though I haven't gotten to play it in about fifteen years :agony-deep: but there's a steam game that's pretty faithful to the tabletop. Come to think of it there's a Warmachine game on steam that's pretty faithful to the tabletop too.
edit: how could I forget about HeroClix? Probably because it has such a lame name, but the game itself is fun. The minis are prepainted, the play is fast, and the battles are pretty manageable skirmishes, so it's a good one to try and get people into wargames with. There's a bunch of spinoffs including a BattleTech one.
Never gotten into the tabletop game but I do enjoy the setting for how over the top it is. Love the whole aesthetic of the Sisters of Battle, been reading through the few books that exist for them. Glad they got a bit of attention in the last release.
I have a pure second edition Necron Army and insist on using the stupidly game breaking chapter approved vehicle rules for the Necron destroyers (which count as jetbikes with a 3+ save and assault cannons glance everything on a 6 and revive on a 4+ roll do not @ me.)