To be fair, they did get some pretty decent damage in on their surprise round. They just didn't get many more chances.

  • Flushmaster@ttrpg.network
    ·
    9 months ago

    If I were a player in this game I actually would be worried. The DM doesn't seem to have a clue how to make a balanced encounter and after this is likely to just look up random Monster Manual entries of a CR six levels higher than the party or throw so many weak ones at the party that the action economy makes it impossible to survive.

    • UlyssesT [he/him]
      ·
      9 months ago

      A sneaky DM trick that can do a little better when reeling like that is "HERE COMES A NEW CHALLENGER" where the pushover battle has a slightly more difficult wave of reinforcements afterward, and maybe one more after that with some extra treasure incentive for it to be seen as a challenge rather than a punishment.