This game looks like a big deal, with one Japanese company giving everyone a day off so that they could play it. So what's the deal with this game? I've never played a Monster Hunter game, so I know nothing about it.

  • StolenStalin [comrade/them,they/them]
    ·
    4 years ago

    MH franchise has always been HUGE in Japan(cause it's good imo)

    Its literally their Souls like (but it existed before the souls games ever did)

      • StolenStalin [comrade/them,they/them]
        ·
        4 years ago

        Yes! The studio took tons of inspiration from MH et al. Dark souls went mainstream in the US first (hence souls-like's instead of MH-likes, also mh-likes is an awkward mouthful )

  • Lil_Revolitionary [she/her,they/them]
    ·
    4 years ago

    The main gameplay loop is fighting giant boss monsters for like 20-50 minutes each, skinning them and using their materials to make better gear and kill even bigger monsters. It can get repetitive but you do it with up to 3 friends and you learn monsters patterns over time

    • NephewAlphaBravo [he/him]
      ·
      edit-2
      4 years ago

      It's also great because there's no leveling separate classes or bullshit like that, you will accidentally have the materials to build a new weapon and a piece or two of armor to compliment it, and now you have a totally different playstyle.

  • NephewAlphaBravo [he/him]
    ·
    edit-2
    4 years ago

    Lil_Revolitionary summarized the gameplay well, and Monster Hunter has just always been popular as shit in Japan. I'm guessing Rise is a particularly big deal because it marks the series' return to a handheld console after 4 years of being PC-only, handhelds are way more popular there than over here in Burgerland.