OgdenTO [he/him]

  • 76 Posts
  • 5.45K Comments
Joined 4 years ago
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Cake day: August 11th, 2020

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  • OgdenTO [he/him]
    hexagon
    togamesProject Zomboid B42 Unstable just dropped
    ·
    3 days ago

    I feel like this is exactly what Indie Stone were going for. However, to me this changes the whole game. That is, the game was so good and so unique as it was in B41 where it was a story about a individual survivor and their inevitable death.

    By turning the long game into something sustainable I feel like it changes the entire game structure and feel.

    Saying that, maybe that's a good thing? The long game was a bit boring. Perhaps this will add some new things to do once you're a couple of weeks or months out.



  • OgdenTO [he/him]
    hexagon
    togamesProject Zomboid B42 Unstable just dropped
    ·
    3 days ago

    I think starting with the 9mm is only temporary for the unstable testing to give players the opportunity to test the new aiming system.

    I haven't seen an animal yet, but I am finding fighting difficult with the muscle soreness mechanism. I'm dying pretty quick so far. Although I haven't found any weapons other than a plunger and a guitar, so that might have something to do with it.


  • OgdenTO [he/him]
    hexagon
    togamesProject Zomboid B42 Unstable just dropped
    ·
    3 days ago

    Yeah not a huge fan of some of the moodles -- I think I'm used to the old ones and they changed the language, so i don't know right away what the problem I'm suffering from is. It's something I'll just get used to though




  • OgdenTO [he/him]tochatYou can only save two Johns
    ·
    4 days ago

    And Cusack has some good stuff to say, if I'm remembering correctly. Damn, this is tough. Lucky we're all adults in the room making the hard decisions. I'm just surprised that this chat is binding.



  • I thought no a good way to do it is to ask questions. Like, if you use only superficial statements, then yeah, it's only surface shit. But people bring up stories because they want to talk. Asking questions about it let's them talk more and let's them get into more depth. The more they talk the more they feel like it's not surface level. Questions like, "how is the rest of your family taking it?", or "are you sleeping ok." I don't know, something.

    I also like the suggestion above of relating your story very briefly but bringing it back to them. Like, "last year when my mother died I found the most comforting thing I could do was xxxxx. What are you finding bringing you the most comfort?"

    Or something like that. So you still get to relate your empathy through your experience but leave it with a question for them at the end.