I came for sexy pictures. I am disappointed
Fun fact, its kinda of the gimick in the movie Next, if the hand takes too long he cant see how it goes
The first time I ever used a player backstory was just them meeting a dad of a player on his way. Small moment, gave a few tidbits, simple.
As long as hes not into hugs
A game can be challenging without involving character death. And the funny thing is, I'm not sure being able to die is what makes it challenging. I think it all comes down to : how much did character actions and player decisions mattered into the character surviving or dying ?
I do love the possibility of dying myself because I know that if I don't act right or do something stupid, I won't be saved and will suffer the consequences of it. But this implies that it's my choice that kills me. If my choice doesn't kill me, then it sucks. If it's the choice of another character, then it's akind to pvp and fuck that. And if it's the choice of a NPC or a God, might as well tell me that I shouldn't have come to play.
Note, I said CHOICE, not actions. A NPc can choose to try and kill me, if I also have choices to get me out of there.
Dont augury take a while to cast ? You gonna need to find games that are slower
Proofreading before posting mistakes is TIGHT !
Finally something you said I will appreciate
Someone said : careful with your boss, they have power over you.
You said : silly, my boss is awesome
So now here is my obvious question. What if said boss isnt awesome ? Worst, what is DND turns sour a good relationship like countless others ?
Forget your awesome boss lucky dude and think about bosses in general. Think
Better to be sarcastic than to seriously state the obvious
Ish. Dont shit where you eat. Its risky to play with coworkers, but really dangerous to play with your boss. I highly advise everyone NOT to do it
Proofreading is a fun thing where you can spot easy to spot mistakes
Suggestion. And then go to Wall Street :)
2 things :
1- If the item is currently in the game, then it's the DM that have put them there in the first place. It's fine to take them away if you made a mistake, but it's your mistake, better own to it. 2- This is hilarious as I just gave my players a blank check where they can get any item whatsoever. Only one. But I'm waiting with excitement on what they will end up with.
Im curious too. Why shouldnt a boss be invisible... sorry, invincible ? Especially when you have no clue of the context except that it went away and the players survived ?
Are we talking about the shit of diablo 3 and 4 or the actual decent lore and ballsy gameplay of 1 and 2 ?
How fast can you pull an interesting battlemap and an interesting encounter ?
Because I had DMs making me wait while they cobbled something last minute that we couldnt avoid, meaning they could have planned it in advance with 0 chances of wasting the preps