susie-laugh

  • UlyssesT [he/him]
    hexagon
    ·
    10 months ago

    Totally, go for that.

    Don't give Chris Roberts any more money than you already have, that's my take.

    • Envis10n@lemm.ee
      ·
      10 months ago

      The game is like 90% setup and staging with bugs stopping you, and 10% fun and engaging gameplay. That 10% has so much promise, I just wish they would cut the bullshit and make a fucking game already.

      • UlyssesT [he/him]
        hexagon
        ·
        10 months ago

        The space fascism with corporate characteristics backdrop and Chris Roberts putting himself in the lore as the setting's Elon Musk was pretty awful though.

        https://starcitizen.tools/Chris_Roberts_(lore)

        • Envis10n@lemm.ee
          ·
          10 months ago

          Oh for sure. I'm not a fan of Roberts, and in-game I play as a character that does everything possible to fight the corporate interests.

          • UlyssesT [he/him]
            hexagon
            ·
            10 months ago

            Yet you automatically wear a mobiGlas(tm)(r) like everyone else even while ostensibly being an outlaw, wearing a corporate tracking device. Curious! very-intelligent

              • UlyssesT [he/him]
                hexagon
                ·
                edit-2
                10 months ago

                That's actually a damning thing about it: the company that makes the eternal (pre, because it's not feature complete) alpha wants it to seem deep and complex as a setting but it's a lot of aging 90s mall aesthetics and Silicon Valley techbro motifs.

                • Envis10n@lemm.ee
                  ·
                  10 months ago

                  No, my roleplay is not that deep.

                  I hate Star Citizen as a project, and I would never defend Roberts / Cloud Imperium.

                  What I do love is the complexity of certain game features, and exploring the system with my friends. I backed the project 10 years ago because it came with a copy of Squadron 42, with their Persistent Universe stuff being just a bonus. Admittedly I didn't do much research into the project, and it wasn't very expensive for a gamble to me at the time. I'm unhappy with the results 10 years later, but I get a small amount of joy out of playing it every so often.

                  • UlyssesT [he/him]
                    hexagon
                    ·
                    10 months ago

                    You do you, then.

                    complexity of certain game features

                    I hope you don't mean The River(tm) or the privatized prison gameplay (with janky scripted and fixed-in-place escape route that never changes) for people that dare to pvp.