In the fighting game community you will often find yourself up against an opponent who is much much less skilled at the game then you are. You go for frame perfect setups and they just mash a wildly unsafe DP on a wing and a prayer and it hits, cause nobody who has any clue what they're doing would actually go for that there.....but by god they did it and it hit. In these situations you have to accept the opponent isn't going to play the smart game you want to play, and instead you must adapt to simply punishing their wildly unsafe risks that they will never ever be conditioned to stop doing.
Do you know what we call it when a more skilled and nuanced player is defeated by an opponent like this?
WE CALL IT FUCKING LOSING.
I swear only fucking libs can romanticize being a fucking loser this much. The whole concept of "they're actually playing 3 dimensional chess" is bullshit cope as we all well know but someone needs to pull these idiots aside and tell them "You aren't playing 3 dimensional chess egghead. You're playing a goddamn contact sport."
I know a guy who started getting into SSBM as Fox and he really got into like, studying framerates of different moves and learning all these complicated tricks and stuff, and the other guy he would play with played Marth and just smashed everything all the time, and the Fox player got so mad every time because he could see that the Marth player wasn't using all the technical tricks and meanwhile half the time Fox would try to do something fancy and end up dashing off an edge or something and giving up stock. Like yeah if you're trying to get to top level play you need to learn the tricks but you also gotta learn how to deal with button mashing.
Totally different kinda game but I've had the same experience with Go. Lots of people overplay in all sorts of ways, leaving weaknesses behind to play faster, making too many groups to take away points, trying to build too large of an area, etc. It's easy to get mad and frustrated because you know that it goes against theory and it shouldn't work - but a lot of times if you try to punish it too early or too severely, you're the one that ends up in a bad situation. You have to respect that their moves have value and that their strategy can work, and you have to engage with what they're doing while remaining calm and looking for ways to bleed them.
Something that happened to me way back when I started playing Soku, I was getting clapped since I wanted to execute something, I learned these games are not about trying to force what you want to do but about doing what you have to do instead.
Totally different kinda game but I've had the same experience with Go. Lots of people overplay in all sorts of ways, leaving weaknesses behind to play faster, making too many groups to take away points, trying to build too large of an area, etc. It's easy to get mad and frustrated because you know that it goes against theory and it shouldn't work - but a lot of times if you try to punish it too early or too severely, you're the one that ends up in a bad situation. You have to respect that their moves have value and that their strategy can work, and you have to engage with what they're doing while remaining calm and looking for ways to bleed them.
We talking pokemon go....? Cause like, I see what you mean; personally I go for control of the battlefield kind of play and try and surprise them with like a shadow type (idk I don't really play pokemon go but you make it sound fun)
Nah, who the heck in their right mind would play a board game over the actual pokemon app; can you imagine carrying the thing with you everywhere every time you want to capture a pokemon? Plus if it's only called Go, it sounds like an indie pokemon go clone but with the added gimmick of being a board game. I doubt the board game can match the app's complexity.
fucking glorious video ngl. literally my only experience with fighting games is never having played one, picking chun li at random at an arcade, and then beating my super experienced friends for 9 rounds straight. this is how we know communism will win
This is why when I used to play csgo I got the greatest plays when playing crossfaded, shit that should never work would every now and then work great because no one expects it
In the fighting game community you will often find yourself up against an opponent who is much much less skilled at the game then you are. You go for frame perfect setups and they just mash a wildly unsafe DP on a wing and a prayer and it hits, cause nobody who has any clue what they're doing would actually go for that there.....but by god they did it and it hit. In these situations you have to accept the opponent isn't going to play the smart game you want to play, and instead you must adapt to simply punishing their wildly unsafe risks that they will never ever be conditioned to stop doing.
Here's an infamous example.
Do you know what we call it when a more skilled and nuanced player is defeated by an opponent like this?
WE CALL IT FUCKING LOSING.
I swear only fucking libs can romanticize being a fucking loser this much. The whole concept of "they're actually playing 3 dimensional chess" is bullshit cope as we all well know but someone needs to pull these idiots aside and tell them "You aren't playing 3 dimensional chess egghead. You're playing a goddamn contact sport."
I don't understand shit, smash the buttons
two people randomly pressing buttons is the only way to have fun at fighting games
spam fireballs at each other until one of you to whiffs
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I know a guy who started getting into SSBM as Fox and he really got into like, studying framerates of different moves and learning all these complicated tricks and stuff, and the other guy he would play with played Marth and just smashed everything all the time, and the Fox player got so mad every time because he could see that the Marth player wasn't using all the technical tricks and meanwhile half the time Fox would try to do something fancy and end up dashing off an edge or something and giving up stock. Like yeah if you're trying to get to top level play you need to learn the tricks but you also gotta learn how to deal with button mashing.
Totally different kinda game but I've had the same experience with Go. Lots of people overplay in all sorts of ways, leaving weaknesses behind to play faster, making too many groups to take away points, trying to build too large of an area, etc. It's easy to get mad and frustrated because you know that it goes against theory and it shouldn't work - but a lot of times if you try to punish it too early or too severely, you're the one that ends up in a bad situation. You have to respect that their moves have value and that their strategy can work, and you have to engage with what they're doing while remaining calm and looking for ways to bleed them.
Something that happened to me way back when I started playing Soku, I was getting clapped since I wanted to execute something, I learned these games are not about trying to force what you want to do but about doing what you have to do instead.
We talking pokemon go....? Cause like, I see what you mean; personally I go for control of the battlefield kind of play and try and surprise them with like a shadow type (idk I don't really play pokemon go but you make it sound fun)
https://en.m.wikipedia.org/wiki/Go_(game)
Is what fae is talking about and it is pretty cool
Just clicked that link and I don't know, I don't think so. The graphics look terrible and the gameplay seems less polished; is it still early access?
pretty sure they're talking about the board game Go
Nah, who the heck in their right mind would play a board game over the actual pokemon app; can you imagine carrying the thing with you everywhere every time you want to capture a pokemon? Plus if it's only called Go, it sounds like an indie pokemon go clone but with the added gimmick of being a board game. I doubt the board game can match the app's complexity.
fucking glorious video ngl. literally my only experience with fighting games is never having played one, picking chun li at random at an arcade, and then beating my super experienced friends for 9 rounds straight. this is how we know communism will win
I usually take Bison and just mash slide kick over and over again while they stare at me angrily for about 30 seconds.
Yea the belief that losing with honor is better than winning in a crass way like not following the script is fundamental to libs.
Libs long term political strategy is smugly saying "you don't know how bad you look right now" while digging their own mass grave.
You're describing pretty much professional poker theory, adapting your range based on what you're opponent is doing.
This is why when I used to play csgo I got the greatest plays when playing crossfaded, shit that should never work would every now and then work great because no one expects it
Hillary needs to get more fucked up