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  • NephewAlphaBravo [he/him]
    ·
    6 months ago

    There was a sliver of time there when roguelites were becoming a thing but the term didn't exist yet, and people were calling them "roguelike-likes" and I think about that a lot

    • SSJ2Marx
      ·
      6 months ago

      I always liked "roguelite" to describe a game with procedural elements that deviated away from the grid based RPG stuff.

      • buckykat [none/use name]
        ·
        6 months ago

        My understanding was that what distinguished roguelite from roguelike was progression across runs.

    • Owl [he/him]
      ·
      6 months ago

      Roguelikelikes should have won. In 20 years when indie hipsters rediscover and reinvent the genre, we'd know exactly what to call them - roguelikelikelikes. And that rules.