PoisonIvy@lemmygrad.ml to games • edit-23 months ago*Permanently Deleted*trashmessage-squaremessage-square37 fedilinkarrow-up155file-text
arrow-up155message-square*Permanently Deleted*trashPoisonIvy@lemmygrad.ml to games • edit-23 months agomessage-square37 Commentsfedilinkfile-text
minus-squareSSJ2Marxhexbear6·7 months agoI always liked "roguelite" to describe a game with procedural elements that deviated away from the grid based RPG stuff. link
minus-squarebuckykat [none/use name]hexbear3·7 months agoMy understanding was that what distinguished roguelite from roguelike was progression across runs. link
I always liked "roguelite" to describe a game with procedural elements that deviated away from the grid based RPG stuff.
My understanding was that what distinguished roguelite from roguelike was progression across runs.