The Easter Rising was an insurrection, mostly in Dublin city, that lasted from April 24th until April 30th 1916.

The insurgents in Dublin amounted to 1,200 men and women from the nationalist militia the Irish Volunteers, the socialist trade union group Irish Citizen Army and the women’s group, Cumman na mBan.

The Irish Volunteers had been founded in 1913 in response to the blocking of Home Rule, or self government for Ireland by the Ulster Volunteers. The Citizen Army (with around 300 members) was formed during the Dublin Lockout of 1913 to protect strikers from the police. James Connolly afterwards directed it towards pursuit of an Irish socialist republic.

The Volunteers split after the outbreak of the First World War into the National Volunteers and the Irish Volunteers.

The National Volunteers, over 120,000 strong, led by Irish Parliamentary Party leader John Redmond, were pledged to support the British war effort and over 30,000 of them joined the British Army. The remaining 13,000 Irish Volunteers, led by Eoin MacNeill, were committed to keep their organisation intact and in Ireland until Home Rule was passed.

The Rising was planned in secret by seven men, mostly of the Irish Republican Brotherhood or IRB, who had formed a “Military Council” to this end just after the outbreak of the First World War. They were, Tom Clarke, Sean McDermott, Patrick Pearse, Thomas MacDonagh, Joseph Plunkett, James Connolly and Eamon Ceannt.

Their plans were not known to the membership of the Volunteers at large or to the leaders of the IRB and Volunteers, Dennis McCullough, Bulmer Hobson and Eoin MacNeill.

They had arranged with the Germans for a large importation of arms to be delivered on Good Friday, April 21st, but this shipment was discovered by the British off Kerry and its cargo lost.

At the last minute, the plans for the Rising were revealed to Eoin MacNeill who tried to call off the rebellion by issuing a “countermanding order”, but actually just postponed the outbreak from Easter Sunday to the next day, Monday.

The insurgents proclaimed an Irish Republic with Pearse as President and Connolly as commander in chief. They occupied positions around Dublin at the General Post Office (GPO), the Four Courts, the South Dublin Union, Boland’s Mill, Stephen’s Green and Jacobs’ biscuit factory.

Over the following week, the British deployed over 16,000 troops, artillery and naval gunboat into the city to suppress the rising. In the week’s fighting, about 450 people were killed and over 2,000 wounded.

The rebels’ headquarters at the GPO was bombarded into surrender, which Patrick Pearse ordered on Saturday, 29th April. However the fiercest fighting took place elsewhere, at Mount Street Bridge, South Dublin Union and North King Street.

There were also risings in county Galway, Enniscorthy in Wexford and Ashbourne in county Meath, but apart from an action at Ashbourne that killed 11 police, these caused little bloodshed.

Sixteen of the rebel leaders were executed, 15 in a two week period after they had surrendered and one, Roger Casement, in August.

Over 3,000 people were arrested after the rebellion and over 1,400 imprisoned. The Rising was not widely supported among the Dublin public and was condemned by the Irish Parliamentary Party and much of nationalist as well as unionist opinion. However, combined with other factors, such as the continued postponement of Home Rule, the growing casualties of the First World War and the threat of conscription, the Rising and its repression helped to increase the strength of the radical nationalists in Sinn Fein.

This party, which had not participated in the rebellion, was adopted as a vehicle by the veterans of the Rising and pledged to withdraw from the Westminster Parliament and set up an Irish one.

Sinn Fein went on to win three by-elections in 1917 and a general election in 1918, leading to their proclamation of an Irish Republic in January 1919 and the start of the Irish War of Independence.

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  • SoylentSnake [he/him, they/them]
    ·
    edit-2
    7 months ago

    i thought it was solid mids. very solid pilot, dip in the second ep, bad 3rd ep, then re-upped to solid fun.

    • GalaxyBrain [they/them]
      ·
      7 months ago

      It was too mid for me. I kept waiting for something I hadn't seen before. They got fallout wrong better than Bethesda does with games but I still wanted something to sink my teeth into a little bit. It felt like adventures for thing to show off Fallout Stuff, simulating the Bethesda overly open Fallout experience but as a not open TV show that you watch which made it seem like there were lots of senseless detours to make Fallout references happen, no matter how cheap, rather than the more narrative approach ofnthe good games, where there's at least some kind of immediate goal that makes some sense to the player like getting a water chip or getting revenge. Bringing a head to some lady to get Kyle Mclaughlin back cause of a raid that happened for reasons we also don't know for a long time as well as other guys thar want this head for their own reasons that also go too long unexplained made things seem meandering from setpiece of Fallout stuff to setpiece of Fallout stuff with little regard to how the world was put together. It also picks and chooses what happened and didn't from the games in ways I didn't like. Fallout is a pastiche of other stuff anyway and the interactive part is what sets it apart from the shows and movies it draws super heavily from to be it's own thing and with the interactive part removed its a pastiche of a pastiche.

      • Dolores [love/loves]
        ·
        7 months ago

        Fallout people have no immune response to cinematization and resultant have been extremely impressed by something that doesn't completely suckass

        i mean i was too because i was convinced it would be dogshit and only being shit from a dogshit expectation makes it shine better than it have any right to

        • GalaxyBrain [they/them]
          ·
          7 months ago

          Don't be fooled. It's just the plot of Fallout 3 with elements of other games.

          • Dolores [love/loves]
            ·
            7 months ago

            literally, it's the Fallout 3-ization of 2 and New Vegas. but fuck, it is a better piece of art than 3 or 4 (which isn't a high bar)

            • GalaxyBrain [they/them]
              ·
              7 months ago

              I agree but that isn't enough for me. Fallout is so based in previous Sci fi that I'll just keep exploring old Sci fi

              • Dolores [love/loves]
                ·
                7 months ago

                they're going to ruin old sci fi, i saw they were looking to remake barbarella

                  • Dolores [love/loves]
                    ·
                    7 months ago

                    oh but they can i don't want to have to explain the basics to someone who watches the new mormon sexless version

                • Frank [he/him, he/him]
                  ·
                  7 months ago

                  You can't re-make Barbarella the secret to being that horny was lost during the late 90s.

      • GinAndJuche
        ·
        7 months ago

        kept waiting for something I hadn’t seen before

        This vibes, there is so little novelty in media these days and the supply is ever dwindling. Like a rare vintage, only rarely is a new caches available

        • GalaxyBrain [they/them]
          ·
          7 months ago

          It could be partially cause I dont watch much new stuff, there almost a century of TV and there are some really great stuff in that pile and some of the crsp is weird as hell, they had to cover a lot of broadcast time. Everyone here should check out Roger Ramjet someday, it's awesome and an example. Sometimes stuff just got through cause time needed fillin. This along with a lot of new stuff just feel frictionless, it's the motions of a story without a story. Like TV tropes was set to random a few times with a Fallout context filter and then professional writers wrre told to emulate fanfic. It's just hollowed out so hard. I forgot I was watching a professionally made show and not a fan project at times

          • GinAndJuche
            ·
            7 months ago

            gonna bookmark roger ramjet, never even heard of it and gonna go in blind.

            • GalaxyBrain [they/them]
              ·
              7 months ago

              https://m.youtube.com/playlist?list=PLLhOnau-tupREmnBhvw_9LT9n9V1_Acw7

              Every episode, they're about 5 mins each

      • SoylentSnake [he/him, they/them]
        ·
        7 months ago

        Fallout is a pastiche of other stuff anyway and the interactive part is what sets it apart from the shows and movies it draws super heavily from

        that's a good point actually. im not a huge fallout head and if i were more seriously into scifi i think this would bother me more. i guess i was in the mood for low effort entertainment so i didnt go in with any kind of genuine expectations and it scratched the slop itch well enough 4 me.

        • Frank [he/him, he/him]
          ·
          7 months ago

          Og fallouts were crammed with references to sci fi from the 50s-90s and other pop culture. The heavy focus on corny leave-it-to-beaver 50s schtick was Bethesda's thing and the og fallouts were a bit more broad. It was still very kitschy but the kitsch was more varied, drawing from more ideas.