I would never play a game that has this feature, and it seems that many people feel the same way. But when I say "many people," I really mean just people on niche internet forums. I really don't think the general population gives a shit at all otherwise all these popular games would already be history.
But it does make the case of VAC interesting. So many people including pro players are complaining about how Valve is basically useless when it comes to anti-cheat, and they're correct, primarily because they don't use kernel level detection. I recently watched this video that suggests Valve has some long term vision for their unintrusive software lol. I just can't believe it because e-celebs draw in views, money, interest, etc. and pissing them off as well as the players buying your shit seems counterintuitive. They gotta be cooking up something rightr?
It seems to me that the players who do want a stronger anti-cheat don't care whether or not the studio is watching them whereas those who are adverse to kernel-level anti-cheat will likely not complain about a game being full of cheaters much.
I'm curious if an open-source anti-cheat consortium would be successful, or if this is one of the few cases where security through obfuscation might be the only way to protect anti-cheat software.
Also found out that the high level CS league ESEA has kernel level anti cheat and was caught mining bitcoin lol.
Valve just needs to bring back unranked 5v5 like they had towards the end of csgo. The matches were generally clean because who'd risk the time and an account just to troll in a unranked mode, was good fun.
The most effective form of anticheat is generally community run servers moderated by the people who actually want to play the game properly. But yeah the majority of people don't care about invasive anticheat if it works, valorant is testament to this.