Operation Bagration was the codename for the 1944 Soviet Belorussian Strategic Offensive Operation, a military campaign fought between 22 June and 19 August 1944 in Soviet Byelorussia in the Eastern Front of World War II, just over 2 weeks after the start of Operation Overlord in the west, causing the Germans to have to fight on two major fronts at the same time. The Soviet Union destroyed 28 of 34 divisions of Army Group Centre and completely shattered the German front line. It was the biggest defeat in German military history and the fifth deadliest campaign in Europe, killing around 450,000 soldiers, while 300,000 others were cut off in the Courland Pocket.

On 22 June 1944, the Red Army attacked Army Group Centre in Byelorussia, with the objective of encircling and destroying its main component armies. By 28 June, the German Fourth Army had been destroyed, along with most of the Third Panzer and Ninth Armies.The Red Army exploited the collapse of the German front line to encircle German formations in the vicinity of Minsk in the Minsk Offensive and destroy them, with Minsk liberated on 4 July. With the end of effective German resistance in Byelorussia, the Soviet offensive continued on to Lithuania, Poland and Romania over the course of July and August.

The Red Army successfully used the Soviet deep battle and maskirovka (deception) strategies for the first time to a full extent, albeit with continuing heavy losses. Operation Bagration diverted German mobile reserves to the central sectors, removing them from the Lublin-Brest and Lvov–Sandomierz areas, enabling the Soviets to undertake the Lvov–Sandomierz Offensive and Lublin–Brest Offensive. This allowed the Red Army to reach the Vistula river and Warsaw, which in turn put Soviet forces within striking distance of Berlin, conforming to the concept of Soviet deep operations—striking into the enemy's strategic depths.

Operation Bagration, in combination with the neighbouring Lvov-Sandomierz Offensive, launched a few weeks later in Ukraine, allowed the Soviet Union to recapture Belorussia and Ukraine within its 1941 borders, advance into German East Prussia, but more importantly, the Lvov-Sandomierz operation allowed the Red Army to reach the outskirts of Warsaw after gaining control of Poland east of the Vistula river. The campaign enabled the next operation, the Vistula–Oder Offensive, to come within sight of the German capital. The Soviets were initially surprised at the success of the Belorussian operation which had nearly reached Warsaw. The Soviet advance encouraged the Warsaw uprising against the German occupation forces.

The battle has been described as the triumph of the Soviet theory of the "operational art" because of the complete coordination of all the strategic front movements and signals traffic to fool the enemy about the target of the offensive. The military tactical operations of the Red Army successfully avoided the mobile reserves of the Wehrmacht and continually "wrong-footed" the German forces. Despite the massive forces involved, Soviet front commanders left their adversaries completely confused about the main axis of attack until it was too late.

This was by far the greatest Soviet victory in numerical terms. The Red Army recaptured a vast amount of Soviet territory and occupied some Baltic and Polish territory whose population had suffered greatly under the German occupation. The advancing Soviets found cities destroyed, villages depopulated, and much of the population killed or deported by the occupiers. To show the outside world the magnitude of the victory, some 57,000 German prisoners, taken from the encirclement east of Minsk, were paraded through Moscow: even marching quickly and twenty abreast, they took 90 minutes to pass.

The German army never recovered from the materiel and manpower losses sustained during this time, having lost about a quarter of its Eastern Front manpower, exceeding even the percentage of loss at Stalingrad (about 17 full divisions). These losses included many experienced soldiers, NCOs and commissioned officers, which at this stage of the war the Wehrmacht could not replace. An indication of the completeness of the Soviet victory is that 31 of the 47 German divisional or corps commanders involved were killed or captured. Of the German generals lost, nine were killed, including two corps commanders; 22 captured, including four corps commanders; Major-General Hans Hahne, commander of 197th Infantry Division disappeared on 24 June, while Lieutenant-Generals Zutavern and Philipp of the 18th Panzergrenadier and 134th Infantry Divisions committed suicide.

The near-total destruction of Army Group Centre was very costly for the Germans. Exact German losses are unknown but newer research indicates around 400,000 casualties. Soviet losses were also substantial, with 180,040 killed and missing, 590,848 wounded and sick, together with 2,957 tanks, 2,447 artillery pieces and 822 aircraft also lost. The offensive cut off Army Group North and Army Group North Ukraine from each other and weakened them as resources were diverted to the central sector. This forced both Army Groups to withdraw from Soviet territory much more quickly when faced with the following Soviet offensives in their sectors.

The end of Operation Bagration coincided with the destruction of many of the strongest units of the Wehrmacht engaged against the Allies on the Western Front in the Falaise Pocket in Normandy, during Operation Overlord. After these stunning victories, supply problems rather than German resistance slowed the Allies exploitation and it eventually stopped. The Germans were able to transfer armoured units from the Italian front, where they could afford to give ground, to resist the Soviet advance near Warsaw.

This was one of the largest Soviet operations of WWII with 2.3 million troops engaged, three Axis armies eliminated and vast amounts of Soviet territory recaptured.

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  • Teekeeus [comrade/them]
    ·
    3 days ago

    @AstroStelar@hexbear.net I'm really invested in megaman star force. Writing and characters are really relatable, especially the fear of forming bonds due to potential pain. Seeing Geo develop and make friends is satisfying. I've just finished the snakes at the mall part. Which giga card is better, darkness hole or poison pharaoh?

    • AstroStelar [he/him]
      ·
      edit-2
      3 days ago

      I'm not enough of an expert on all the battle cards to say anything definively, unfortunately. I didn't even get these two.

      Show

      My gut says Darkness Hole, because Poison Pharaoh seems to require an empty space two tiles ahead, suggesting you can waste it if there isn't (Darkness Hole doesn't need that); and while it can speed up a fight if you get it early, it's pretty ineffective when you get it late (if you get Darkness Hole too early, you can just keep it for later).

      • Teekeeus [comrade/them]
        ·
        3 days ago

        Yeah, darkness hole has already saved me a fair amount of time. I mostly use it to get random encounters over with lol. Never tried poison pharaoh, but I did obtain and use the red time bomb giga card and it was kinda lame.

    • Goadstool [he/him, comrade/them]
      ·
      3 days ago

      Don't spoil me but is Star Force better than Battle Network overall? I've been enjoying playing BN collection with my partner and I'm wondering if we should move on to Star Force afterwards.

      • AstroStelar [he/him]
        ·
        edit-2
        3 days ago

        I haven't played Battle Network myself either yet. Fans of Battle Network have historically disliked Star Force because of the changes to the battle system, with common complaints being lack of complexity/depth and difficulty. However, I have also seen people deduce it to: Battle Network has better gameplay, but Star Force has better story/characters. It's a bit of an apples-to-oranges comparison, in that regard. But the math also changes from game to game:

        • Star Force 1 has the most primitive gameplay (which a fan-made "DX" patch addresses to an extent) but a very impactful story with well-written characters, Geo's character arc is almost perfect and I relate to him a lot in my own struggles with anxiety and social isolation. Think BN1 but with better story.
        • Star Force 2 has hit-or-miss changes to the gameplay and its story is very meh. BN4 but without the translation errors or tournaments.
        • Star Force 3 again has an excellent story (but more action-packed rather than deep like 1's), a great conclusion to the trilogy, and it's when they nailed the gameplay. Some people have even declared it the best of the Mega Man RPGs.

        As a Star Force fan I of course wish for you two to give it a shot. It wasn't given a fair shake when it came out and I think it deserves more love.

      • Teekeeus [comrade/them]
        ·
        3 days ago

        I'm playing star force without having played battle network lol

        Though from what I've heard that it's similar to but less complex than battle network. I'm enjoying the plot and characters though