I can already tell this is going to be so mid.
Go watch MS Igloo instead lol. At least it has some fun mecha designs like the Oggo
I can already tell this is going to be so mid.
Go watch MS Igloo instead lol. At least it has some fun mecha designs like the Oggo
Tbh, it wasn't till Girls Band Cry that I even thought about CGI, but their characters felt so much like puppets that it bugged me. Not helped at all by the actual marionette in the opening sequence. This tho... This looks like shit. The characters often look like statues with environment painted on. Eew.
That's also what made me sit and really think about "why does this look so bad" and try to analyze it fairly. Because it did have style to it, and some of the shots were actually pretty good, but it still just looked bad aesthetically, albeit better than CGI generally does. The biggest thing for me was the backgrounds, though: instead of static scenes that imply motion they had these super busy and cluttered scenes where everything is in motion and there are tons of background models doing generic walk cycles or something and it just doesn't work, it breaks this economy of motion and detail that should be keeping all the focus on the important parts of the scene. The smooth motion also just didn't mesh with the stereotypical anime overacting conventions - I think this is the same thing you're saying looked like they were puppets and I can see that, since it does look like the sorts of motions that would be used to convey emotions and actions with the limited range of a puppet.
Yeah, limited is a good word for it, I think. Like you can almost see the strings pulling at them based on the stiffness of the joints. Also, glad it wasn't just me.