When "suiting up" for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it's a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.
what in the name of christ..
WHY DID THEY THINK THAT WAS A GOOD IDEA?!?
"Oh hey, lets give our playerbase fucking seizures! That won't backfire spectacularly at all!"
With the amount of labor hours put into it you'd think they'd catch shit like that, but no, crunch is only for mass producing slop, not making content better.
i think its less a "can we make this content better" and more a "what is the intended purpose behind this content and what effect does it currently have" question that would catch something like this.
someone only looking for "better content" would find "accurate portrayal of medical device used by neurologists" as being great superb wonderful because better is a very vague notion.
someone that questions why that content exists and what effect it has would presumably not find it to be so great.
but idk, youre not wrong. the quality control here is definitely fucked, to allow seizure inducing displays through like that
i would guess the boilerplate epilepsy warning thing they put on all videogames covers them
which is fucked to begin with, because those warnings are so broad that someone with the "can't look at flashy lights but am otherwise fine" type of epilepsy could think they're safe and then boom, strobe light 6 inches from their retina
I don't think it was intentional, but I think disability and accessibility issues are a major blind spot in most AAA studios. Not that that's a fine state of affairs, just that I don't think this kind of fuckup is unique to CDPR
Yeah holy fucking christ I’ve been seizure-free for going on 7 years now but this shit’s giving me EEG flashbacks. I’m glad I was never swept up on the hype train for this game.
what in the name of christ..
WHY DID THEY THINK THAT WAS A GOOD IDEA?!?
"Oh hey, lets give our playerbase fucking seizures! That won't backfire spectacularly at all!"
no
With the amount of labor hours put into it you'd think they'd catch shit like that, but no, crunch is only for mass producing slop, not making content better.
i think its less a "can we make this content better" and more a "what is the intended purpose behind this content and what effect does it currently have" question that would catch something like this.
someone only looking for "better content" would find "accurate portrayal of medical device used by neurologists" as being great superb wonderful because better is a very vague notion.
someone that questions why that content exists and what effect it has would presumably not find it to be so great.
but idk, youre not wrong. the quality control here is definitely fucked, to allow seizure inducing displays through like that
How the fuck is that even allowed
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i would guess the boilerplate epilepsy warning thing they put on all videogames covers them
which is fucked to begin with, because those warnings are so broad that someone with the "can't look at flashy lights but am otherwise fine" type of epilepsy could think they're safe and then boom, strobe light 6 inches from their retina
yeeep
I don't think it was intentional, but I think disability and accessibility issues are a major blind spot in most AAA studios. Not that that's a fine state of affairs, just that I don't think this kind of fuckup is unique to CDPR
deleted by creator
Yeah holy fucking christ I’ve been seizure-free for going on 7 years now but this shit’s giving me EEG flashbacks. I’m glad I was never swept up on the hype train for this game.