Chasing PvE for the sequel always seemed like a mistake. I donno if trying to do a battle royale would have been a good idea, but Overwatch 2 just seems like its had a disastrous announcement so far.
Its also gonna be funny in like a decade when many of the studios Microsoft acquired will close or be a shell of what they were because corporate consolidation always does that.
What, you mean like Gamebryo? I recall FO4 having behaviors that clearly were artifacts left over from morrowind (like in the trailer, the guy's clipboard defaulted to shield position, when you hide around a corner, enemies with guns walk directly towards that corner as if they had a sword, instead of the shortest distance where they'd have a shot)
While I haven't worked with it myself, I get the sense that it's in a similar place to HL2's SDK; bogged down with decades of functionalities and tweaks made for purposes that are no longer relevant, each made atop another layer of forgotten functionalities, with scraps of code going all the way back to quake.
Chasing PvE for the sequel always seemed like a mistake. I donno if trying to do a battle royale would have been a good idea, but Overwatch 2 just seems like its had a disastrous announcement so far.
Its also gonna be funny in like a decade when many of the studios Microsoft acquired will close or be a shell of what they were because corporate consolidation always does that.
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What, you mean like Gamebryo? I recall FO4 having behaviors that clearly were artifacts left over from morrowind (like in the trailer, the guy's clipboard defaulted to shield position, when you hide around a corner, enemies with guns walk directly towards that corner as if they had a sword, instead of the shortest distance where they'd have a shot)
While I haven't worked with it myself, I get the sense that it's in a similar place to HL2's SDK; bogged down with decades of functionalities and tweaks made for purposes that are no longer relevant, each made atop another layer of forgotten functionalities, with scraps of code going all the way back to quake.