gameplay is a such a poorly defined dimension with which to judge games as art. as far as i can tell a lot of people just use it to mean "how well a game reproduces the experience of galaga," which, fine, galaga's a great game, but there are other things games can do
gameplay is a such a poorly defined dimension with which to judge games as art. as far as i can tell a lot of people just use it to mean "how well a game reproduces the experience of galaga," which, fine, galaga's a great game, but there are other things games can do