let's take out everything that made the zelda games so loved (amazing music, unique dungeons, fun enemies and bosses, cool equipment) and replace it with a barren wasteland of an open world thats filled with the exact same mini-dungeons that get boring after like the fourth time you do them, and populated with the same 3 types of enemies. the exploring gets so boring so fast, because it's just the shrines, korok seeds and towers, that are all the same. even the rare unique puzzles just open up another shrine when you complete them

there's no incentive to exploring either, cause your only rewards are health/stamina and ocassionally a rare weapon/armor - but those dont matter, because weapons break after like 4 hits and theres no way to fix them, so your best bet is to just avoid combat altogether.

also, lets make it rain every 10 minutes to to make the best part of the game (the climbing) stop working

honest to god dont understand how people gave it 10/10s

  • JoesFrackinJack [he/him]
    ·
    3 years ago

    i was worried about how the performance was on the switch a lot, i've seen some rough videos of it sometimes. It's kinda a big purchase for me to buy a switch and other stuff and just haven't been super confident about how much use i'd get out of it. but true

    • wantonviolins [they/them]
      ·
      3 years ago

      There’s a tiny handful of moments where the framerate dips noticeably below its standard 30FPS, but it’s never unplayable. The worst offender is the pedestal with the master sword which gets a little choppy as you approach, and there are no enemies in that area so it really doesn’t affect gameplay.

      I didn’t expect to play my switch a ton either, but it gets more use than any other system I own. There’s a lot to be said for having portable Dead Cells/Binding of Isaac/Shantae/etc on the same system as Mario and Zelda.

      • JoesFrackinJack [he/him]
        ·
        3 years ago

        hell yeah i can feel that, i worry too much about small things like minor performance issues more than some people, those things irk me so hard for whatever reason. idk if you've played Hades but that game would actually be pretty sick to play lounging somewhere instead of hunched over my computer lol. I'm glad a lot of indie devs are porting to switch, that is pretty rad and does make it appeal more to me.

        • wantonviolins [they/them]
          ·
          3 years ago

          Oh no I completely understand, I’ll spend hours and hours testing PC games, endlessly optimizing the settings so that it never dips below 60FPS but I can still crank the settings I care about. Console games remain playable at lower framerates for some reason, I could be off base here but I assume because game logic isn’t competing with the OS for CPU time so you don’t experience the stuttering and latency that lower framerates on PC gets you.

          • JoesFrackinJack [he/him]
            ·
            3 years ago

            yeah i sorta get it, cause it's not a thing you can really personally change so the idea of it being as big of a deal probably doesn't weigh on us as much as a PC where I'm suddenly thinking, "okay should i turn down shadows? hmn, maybe the texture needs to go down, oh no it's my dated video card" etc..