Was kind of hoping we were gonna get a new story but apparently we're just rehashing the first one again. Gameplay looks both interesting and concerning. Open world elements could be fun depending on how they're handled but I have low expectations of open worlds. Half of the combat stuff looked cool and the other half looked pretty cringe, the jumping horse crap and the spinning anime ninja moves stood out as kinda meh. Combat looks a little slower and more deliberate like the older games which is a plus.
Combat looks a little slower and more deliberate like the older games which is a plus
Honestly, I vastly prefer the faster paced combat of DS3, BB and Sekiro, and I really hope Elden Ring is a faster paced game. DS1 and DS2 feel way too clunky for my fucked up ADHD brain, which can really mess with my reaction timing and hand eye coordination at times. Not saying I dislike DS1 or DS2, but there's a reason I've only beat each of those games once and barely touched them since, meanwhile I've gotten the Platinum trophy on both DS3 and Sekiro.
Combat looks a little slower and more deliberate like the older games which is a plus.
What I'm curious about is if they're doing the Dark Souls/Bloodborne thing of having varied weapon and character build options, or if they're going more for Sekiro's tight focus on one weapon type since they only show the sword and buckler.
Was kind of hoping we were gonna get a new story but apparently we're just rehashing the first one again. Gameplay looks both interesting and concerning. Open world elements could be fun depending on how they're handled but I have low expectations of open worlds. Half of the combat stuff looked cool and the other half looked pretty cringe, the jumping horse crap and the spinning anime ninja moves stood out as kinda meh. Combat looks a little slower and more deliberate like the older games which is a plus.
Honestly, I vastly prefer the faster paced combat of DS3, BB and Sekiro, and I really hope Elden Ring is a faster paced game. DS1 and DS2 feel way too clunky for my fucked up ADHD brain, which can really mess with my reaction timing and hand eye coordination at times. Not saying I dislike DS1 or DS2, but there's a reason I've only beat each of those games once and barely touched them since, meanwhile I've gotten the Platinum trophy on both DS3 and Sekiro.
They've had the spinny moves since DS1 tho
DWGR was a meme and if you didn't bust out laughing the first time you put it on because it was so ridiculous you missed the joke.
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What I'm curious about is if they're doing the Dark Souls/Bloodborne thing of having varied weapon and character build options, or if they're going more for Sekiro's tight focus on one weapon type since they only show the sword and buckler.
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