Yes, the game is called Seaman. Yes, you do use the microphone attachment to talk to the sea man. Yes, the narrator is Leonard Nimoy. I don't make the rules, but I would like an explanation.

  • zifnab25 [he/him, any]
    ·
    11 months ago

    On the fucking Dreamcast, no less. This game existed in 1999 and was more interactive than half of the bullshit LLM AI chatbots currently on the market.

    • sloth [none/use name]
      ·
      11 months ago

      Dreamcast was so ahead of it's time we are only now approaching it's original vision.

  • BelieveRevolt [he/him]
    ·
    11 months ago

    There was a sequel for the PS2 in 2007 where Seaman lives on land and it works like a god game.

    • Judge_Jury [comrade/them, he/him]
      ·
      edit-2
      11 months ago

      Apparently they also made a program for Windows where a gillman swims around your desktop and "helps you with your emails"

      https://archive.org/details/seamail

      Show

      • RyanGosling [none/use name]
        ·
        11 months ago

        It’s weird because I discovered him in my teens in the mid 2010s and I still somehow liked them lol

        • Flyberius [comrade/them]
          ·
          11 months ago

          Oh yeah, I watched a lot of them back then. I was an extreme stoner and needed to mong out to content.

          • ProfessorOwl_PhD [any]
            ·
            11 months ago

            Just so you know, "mong" is derived from "mongolian r*tardation" as a term for Down's syndrome, so is both racist and ableist.

            • Flyberius [comrade/them]
              ·
              11 months ago

              Ah, sorry. I shall strike it from my vocabulary. To be honest I should have worked that out for myself.

              • ProfessorOwl_PhD [any]
                ·
                11 months ago

                It's all good, it's definitely one of the harder ones to work out - saying people with Down's syndrome look mongolian is so comically offensive I don't think a reasonable person could easily deduce it.

                • Flyberius [comrade/them]
                  ·
                  11 months ago

                  No I knew that one. It was more that I never considered that the word I used back in the day for being blearily stoned (m*nging out) was actually the same word. Regardless, thanks for informing me.

  • ElGosso [he/him]
    ·
    edit-2
    11 months ago

    The explanation is that in the 90s things like Call of Duty franchising or WoW addictiveness feedback loops or being nickeled and dimed by excessive micro transactions didn't really exist yet, so publishers had to take risks on weird and innovative stuff, especially on disc based systems because printing discs is dirt cheap compared to cartridge manufacturing.

  • Beaver [he/him]
    ·
    11 months ago

    Video games as an artform really peaked in 1999