Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle

  • blobjim [he/him]
    ·
    3 years ago

    Witcher 3 is pretty good about this. Geralt is actually smart and doesn't sound like an idiot when talking to people.

    • zeal0telite [he/him,they/them]
      ·
      3 years ago

      Yeah, but that's mostly because he's a pre-established character. The less defined the player character, the more likely you're going to end up writing bad dialogue for them.

      They also probably learned a lesson from the first Witcher game, where I remember a lot of the dialogue is "I have amnesia".