Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle
Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle
Tbh it feels like the game is cursed by being a shooter game, like the gameplay portion itself and the world feel disconnected from each other since almost all the enemies are just fucked up looking humans. If it was a straight up horror game without significant fighting involved theres unimaginable possibilities for using the cool shit in the worldbuilding.