Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle

  • Huldra [they/them, it/its]
    ·
    3 years ago

    Tbh it feels like the game is cursed by being a shooter game, like the gameplay portion itself and the world feel disconnected from each other since almost all the enemies are just fucked up looking humans. If it was a straight up horror game without significant fighting involved theres unimaginable possibilities for using the cool shit in the worldbuilding.