depression quest came out 8 years ago. it's been nearly a decade since gamer gate first kicked off. you know, if half the people back then who cared about 'ethics in games journalism' saw that basically the movement turned into hardcore anti feminism and then literally just fascism, I'd hope some of them would back down
if half the people back then who cared about ‘ethics in games journalism’ saw that basically the movement turned into hardcore anti feminism and then literally just fascism, I’d hope some of them would back down
It was basically just a movement to create a more libertine reactionary space on the far right, directly appealing to the worst impulses of chauvinist libertines who were previously politically disengaged or hostile towards the right over its relationship with theocracy. Maybe some of them needed the intermediary steps to really build a firmly reactionary world-view starting from the premise that women and minorities want to take their shiny fun-time treats and tell them "please sir stop screaming slurs, this is a mcdonalds and I'll have to call the police if you don't calm down," but what most of them fundamentally wanted was a sense of power and belonging and for no one to be allowed to tell them "no," just the age-old reactionary idea that someone isn't really free unless they can own, use, and trample upon others without consequences or resistance (a notion pushed by slavers, the original Fascists, and countless libertarian libertines who openly argue for children and women to be considered chattel property of men).
I think most people who wouldn't have gotten sucked in if they knew where it was going and actually got suckered in by the polite propaganda probably dropped it once it fully crystalized into a fascist movement.
I care about ethics in games journalism too, I think it matters that mega corps are buying opinion pieces to turn articles into extended marketing. it's just that the phrase became a dog whistle and justification for gamer gate and all that fucked up shit that came with it. and so now, I do not care about 'ethics in games journalism', I care about the total abolition of private property which will behead every publisher CEO that exists, thus solving the problem
It is funny how Jason Shreier, a man who actually looks at the industry with a critical eye, is absolutely loathed by KotakuInAction types.
Sorry, that's what journalism is, or should be, a reporting of factual information based on things the journalist found out. KIA weirdos just want journalists to uncritically report what video game companies tell them to report and then say whether a game is "objectively" good or bad.
Same could be say about Jim Sterling. They constantly attack the industry and call out the reason for microtransactions and shitty games being a product of capitalism, but then KIA goes absolutely nuts about them. It's like they think EA is just an evil company who loves being evil for no reason.
depression quest came out 8 years ago. it's been nearly a decade since gamer gate first kicked off. you know, if half the people back then who cared about 'ethics in games journalism' saw that basically the movement turned into hardcore anti feminism and then literally just fascism, I'd hope some of them would back down
It was basically just a movement to create a more libertine reactionary space on the far right, directly appealing to the worst impulses of chauvinist libertines who were previously politically disengaged or hostile towards the right over its relationship with theocracy. Maybe some of them needed the intermediary steps to really build a firmly reactionary world-view starting from the premise that women and minorities want to take their shiny fun-time treats and tell them "please sir stop screaming slurs, this is a mcdonalds and I'll have to call the police if you don't calm down," but what most of them fundamentally wanted was a sense of power and belonging and for no one to be allowed to tell them "no," just the age-old reactionary idea that someone isn't really free unless they can own, use, and trample upon others without consequences or resistance (a notion pushed by slavers, the original Fascists, and countless libertarian libertines who openly argue for children and women to be considered chattel property of men).
I think most people who wouldn't have gotten sucked in if they knew where it was going and actually got suckered in by the polite propaganda probably dropped it once it fully crystalized into a fascist movement.
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I wouldnt count on it
I don't either, but I like to hope
Recalling my own time on chan sites, if you didnt see it coming it’s because it didnt bother you.
I mean I cared about that, but the real version with publishers buying reviews, not the version about hounding random bloggers.
I care about ethics in games journalism too, I think it matters that mega corps are buying opinion pieces to turn articles into extended marketing. it's just that the phrase became a dog whistle and justification for gamer gate and all that fucked up shit that came with it. and so now, I do not care about 'ethics in games journalism', I care about the total abolition of private property which will behead every publisher CEO that exists, thus solving the problem
:solidarity:
It is funny how Jason Shreier, a man who actually looks at the industry with a critical eye, is absolutely loathed by KotakuInAction types.
Sorry, that's what journalism is, or should be, a reporting of factual information based on things the journalist found out. KIA weirdos just want journalists to uncritically report what video game companies tell them to report and then say whether a game is "objectively" good or bad.
Same could be say about Jim Sterling. They constantly attack the industry and call out the reason for microtransactions and shitty games being a product of capitalism, but then KIA goes absolutely nuts about them. It's like they think EA is just an evil company who loves being evil for no reason.
9/10 --IGN
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