I'm going to do these periodically.

Title kinda says all.

I'll have my own reply later.

Special weekly question:

What do you like most about 2023's repertoire of video games?

  • oktherebuddy
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    1 year ago

    I'm playing the Talos Principle II. It started out really strong posing what I thought was an interesting & pertinent dilemma about degrowth/living in harmony with nature and expanding exponentially. Unfortunately past hour 5 or so the game really just starts fully leaning into the whole "anything other than exponential growth spreading the nuclear-powered light of consciousness to the universe is death, nature has no inherent value unless witnessed by a conscious entity" so whatever, I'm going along with the puzzles at this point because they're pretty good.

    • rtstragedy [fae/faer, she/her]
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      1 year ago

      I wonder how much of this is related to your choices - I've definitely told all the other people in the game that I think growth should be checked, and at least I was able to convince the squad, but yeah that "nature has no inherent value unless witnessed by a conscious entity" thing was a bit silly IMO. I can't really put my finger on why, maybe it's just not expressing itself well. Took a break from it before the last 1/4 and will get back to it eventually...

      edit: I actually really enjoyed talking with the characters about moral things in the game, but it seems that's dropped off a bit.

      • oktherebuddy
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        edit-2
        1 year ago

        I was going for a Diaspora-type "yeah let's progress technology and distribute our society to avoid extinction events but still the scourge of exponential growth must be avoided at all costs" but idk whether that's actually a viable option in-game.

        I just got to one of the terminals where Athena was all "anti-nuke protesters R dum" and it all felt a bit reddit honestly. I'm about to finish the sixth island.

        • rtstragedy [fae/faer, she/her]
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          1 year ago

          I appreciated that bit, but I think I read it differently. I thought they were trying to say that there was tons of outrage for nuclear power, but barely any for the nuclear bomb. I actually think that the game is about things like nuclear power - things that are dangerous (eg. meltdowns and bombs) but have the potential to improve lives. (I don't have a position on nuclear power specifically, just stating what I think the game is trying to say)