"AAA" publishers can suck off me. making your devs do crunch? more like crunch your heads into the Minecraft guillotine you fucks
"AAA" publishers can suck off me. making your devs do crunch? more like crunch your heads into the Minecraft guillotine you fucks
If you haven't played it, look into Tonight, We Riot. Game made by lefties who structured their game company in a lefty way. It got too hard playing solo for me to beat, but I played 80% of it and had a blast.
CAN GAMES FUCK OFF WITH CRAFTING? DONT MAKE ME SPEND HOURS TRYING TO GATHER RESOURCES FUCK YOU JUST LET ME BUY A BETTER WEAPON I DONT GIVE A FUCK WHAT ITS MADE OF I JUST WANNA GET TO THE END OF THE GAME SO I CAN FIND SOME NEW ONE TO DISTRACT ME FOR A FEW HOURS AND MAKE ME FORGET LIFE
I genuinely feel like gameplay went backwards with the obsession with crafting. It's only there to waste your time.
The previous game design was like "Go here, collect money and experience, get better stuff" but now it's just spread out like "Go to 5 different places, get 5 different kinds of knick-knacks, then you get better stuff."
Like I could understand it if getting 15 different kind of little doodads gave you more options or horizontal upgrades, but making it a vital part of the experience is just busywork.