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  • EmmaGoldman [she/her, comrade/them]
    ·
    3 years ago

    We have thousands of ‘motion captured’ animations for our male footballers and when you apply many of these animations onto female bodies… well… they kind of move like cowboys.

    Flashbacks to Payday 2.

    Then there are other questions that we have to ask ourselves, such as how detailed should we go initially? There is a lot of existing literature available about the impact of the menstrual cycle on training and injuries, but how do we incorporate this without it having a major effect on gameplay?

    Uh.

    If we have pregnant players and staff in game, do we need different 3D models for the different stages?

    Do women's football players not get maternity leave?

    Anyways, this is very cool and good, and it's very smart to bundle it into the main game instead of making it its own separate franchise.