• Huldra [they/them, it/its]
    ·
    3 years ago

    Okay? The opening is different so that means reused levels and bosses are not objectively reused content?

    Fucking whatever, keep being an obtuse asshole about it for all I care.

    • Catherine_Steward [she/her]
      ·
      3 years ago

      I already explained to you my thoughts on the idea of "reused content." It would need to be more specific to be a really valid complaint. You could consider all kinds of things reused content. Like I said before, seeing the same enemy multiple times in the game could be reused content. Hub area? That's reused content. And so on. It's not like Route A is free from "reusing" its own content. You spend plenty of time in the same areas, fighting the same enemies, within Route A. Why is it that this suddenly becomes an unacceptable game design sin the moment you move on to Route B?

      • Huldra [they/them, it/its]
        ·
        3 years ago

        I literally told you what the problem is, entire sequences are replayed with a new cutscene or two, its not that the UI is the same so game is bad for reusing content or something, you are made to do the exact same shit again that you have already done before but this time you get some context that the game was extremely blatantly keeping away from you the first go around.

        I dont understand how this is such a hard fucking thing to understand why people get tired and mad at, its an extremely common complaint of both Nier titles but apparently to you its just baby whining cause hub areas are the same or some shit. Dont bother replying if you're just gonna say the same bullshit again, christ.