Wow, it's almost as if the game being made by Americans accidentally highlighted the imperialist and oppressive elements of samurai culture without a complete lack of criticism towards it. Even Kurosawa would be disappointed (typically featured the peasants and poor samurai as the primary heroes/survivors in his jidaigeki), Kobayashi is just laughing from the grave)

Really though, I guess we haven't learned from Spec Ops: The Line

  • Deadend [he/him]
    ·
    4 years ago

    The game's complete lack of awareness and how everyone treats you as a special boy even though there is nothing special other than being better than average with a sword.

    I wish you had a magic sword or the resolve mechanic was acknowledged in story as a reason why you're "special".

    It's like the part of the story about WHY anyone would put up with Jin and why he's the hero was cut out.

    • s_p_l_o_d_e [they/them,he/him]
      hexagon
      ·
      4 years ago

      probably the best in-universe explanation is just that he's the son of a lord and thus everyone want to lick his samurai zori

  • thethirdgracchi [he/him, they/them]
    ·
    4 years ago

    Really fantastic article. The point about the Mongols being only Mongols in the game is especially well put. Live under Mongol rule was, as a general rule, better than life before it—they opened up massive trading routes and cross-cultural mixing that was unheard of at the time, and let locals live peacefully so long as they a) did not initially resist and b) occasionally provided corvée labour/paid their taxes. The biggest historical inaccuracy for me—aside from the lie of Bushido, of course—is that most peasants would care that their rulers were Japanese or Mongol or whoever. The average farmer on Tsushima probably gave a rat's ass about who their daimyo was. Taxes would be the same, oppressive rule would be the same, etc etc. That so many peasants in the game were clinging to an anachronistic Japanese nationalism was confusing, as nationalist fervour was definitely a much later creation.

    • s_p_l_o_d_e [they/them,he/him]
      hexagon
      ·
      4 years ago

      The average farmer on Tsushima probably gave a rat’s ass about who their daimyo was

      This exactly what the game seems to fail to recognize, oppression is the same to them (a basic notion even highlighted in Seven Samurai)

  • hazefoley [he/him]
    ·
    4 years ago

    I forgot I was on this and not reddit and was like "damn r/games is surprisingly left wing"

  • aaaaaaadjsf [he/him, comrade/them]
    arrow-down
    1
    ·
    4 years ago

    Same, it's also "historically inaccurate" . The game is set in the 13th century and features Haikus, which were only popularized in the 17th century. Completely unplayable, I don't want any historical inaccuracies in my fantasy samurai game 0/10 IGN

    /s

    • hexaflexagonbear [he/him]
      ·
      4 years ago

      Didn't phase me, but I've been listening to eat the rich pod while slicing through enemies in that game and barely paying attention to the plot.

  • Doomer [comrade/them,any]
    ·
    4 years ago

    I kept waiting for the Politics side of the plot to kick in and start saying Imperialism is bad. Never happened.

  • Deadend [he/him]
    ·
    4 years ago

    I need to update people on how dumb most of the game is.

    Act 2 has the dumbest central conflict/climax.

    spoiler

    ___The khan blows up a bridge killing a lot of samurai. Uncle says “we’ll fix the bridge and attack at dawn!” Jin points out the khan will do it again and more soldiers will be slaughtered. Uncle shouts “lol so what?!” Jin suggests sneaking in/anything other than betting the enemy will run out of bombs.

    Jin sneaks in, does a poisoning. Uncle finds out and is really angry about the terror and fear Jin caused by killing people with poison abs sneaking instead of by having a mass suicide charge.