• BynarsAreOk [none/use name]
      ·
      3 years ago

      Unity was always a fine engine, gamers complain about it because the bad rep from when Steam was getting flooded with shit games and literal asset store flips and the Unity splash screen was all over that shit.

      It is far better than what 80% of the industry could do on their own, the other 20% are doing incredibly niche stuff or are AAA studios with special requirements.

      Genshin proves a large scale single player RPG is possible.

      • CthulhusIntern [he/him]
        ·
        3 years ago

        On hindsight, maybe Unity charging extra to remove the splash screen wasn't a great idea on their part.