Fuckin great. I'm only struggling to find new things to do nearly 200 hours in, plus 5 year anniversary update is coming soon
Oh damn :o that's a lot of hours, I remember having a nice time fallowing the begining quests (I'm assuming it was a tutorial, but didn't complete it). Do you build yourself some bases?
No Man's Sky. The grinding is bad (last I played of it) but there's few games out there that give the same sense of exploration and wonder that the first 10 hours provide. If you like scifi, you have to give it a try.
so I've been playing KSP for a while
I just recently switched to playing RP-1 (combines several dozen realism mods into a new career mode)
I got a contract to send up biological samples and 35 kilos of payload to 100km. A fairly easy job. I'm not very far into this campaign. It's only year 1953 ingame.
We're launching from the Baikonur Cosmodrome. Our missiles are anti-imperialist (and sporting a Soviet RD-100 rocket engine).
the engine flamed out eventually, so we decouple the payload. No need to bring a boat anchor with you when you want to go skydiving.
We can see Mercury, Venus, and what I think are Jupiter and Saturn along the ecliptic (fixed link)
Damn I’ve made it to 600 cycles or so, but never utilized that much of the map
I imagine people stay suited except sleeping?
I’m also curious if the travel times are as bad as I imagine they are
I imagine people stay suited except sleeping?
Not in the inside base, the whole blue, oxygen filled part in the "middle" (slightly below the center) - the one zoomed in in the second-to-last screenshot. They suit up as soon as they leave this base - you can see the three airlocks on that second-to-last screenshot (one at the bottom left, one at the upper right, one at the bottom right of said base).
I've done this playthrough a while back actually so it's hard to remember but IIRC the travel times were bad but not that bad (thanks in part to the suits but mostly thanks to those futurama-style transport tubes).