Outer Worlds won so much respect from me with the opening scene of the crazy old guy calling the space cops bootlickers and blasting off. Then spent the rest of the game slowly draining all of that respect with West Wing brained bullshit.
The last straw for me was when the one radical communist movement you encounter just ends up being le epic liberal revolutionary stereotype (see also: Killmonger, etc.) in which it was all just a cynical ploy to feed his narcissism and sociopathy. Knowing that libs can't even comprehend someone actually valuing class struggle means that I always see this stupid "twists" coming from a mile. The Boys last season was the same way. Libs just literally CAN'T UNDERSTAND an actual radical with love for humanity.
One of the worst pieces of Marvel media made in the past decade was Marvel's Inhumans, which featured a cast of protagonists who were monarchs over a slave society on the moon. One in which people randomly get a superpower at a certain age, or they get nothing. The ones who get nothing are forced to work in the mines for the rest of their lives.
The rulers of this society were treated sympathetically by the show, and the villain was the person with royal blood but no superpower who overthrew the rulers to free the slaves.
They had to do something so that he wasn't the obvious hero, so they just made him random kill and torture people for literally no reason. And of course use the revolution as a pretense for grabbing power because any capeshit media depicting revolutions must do so negatively (Killmonger).
He is, and every work he's in hates him for it despite him being basically right. They paint him caring enough to be willing to be mildly ruthless (towards combatants, not even civilians or something) as if it's a giant character flaw
My favorite example is in Jedi: Fallen Order. You can find the corpse of a stormtrooper Saw ambushed, and Cal comments "whoa, Saw's so ruthless". Meanwhile, Cal cuts down stormtroopers by the dozen, including by ambush lol
Fallen Order sorta just....does the "he goes too far" thing offscreen the whole time which I guess was good cause it means less moralizing. But the worst fucking example is the first Rebels two-parter with Saw, which was just atrocious. The second 2-parter however is fucking perfect aside from Hera's B-plot which was pure shit.
RO honestly does just prove him correct which is nice, though they cut a bunch of stuff with him that Edwards shot, and given that the scenes we know Edwards shot are openly just the empire as US troops in the Middle East vs the rebellion as like Sadr or the insurgency
That whole fucking game was gaslighting me. Every conflict never really gets solved, you're just shuffling people around, not fixing the underlying pressures that created the conflict, so you get a sense that "oh yeah, obviously I'm just setting up the pieces for the real conflict", and then it never came.
IDK if at some point in the dev cycle that was planned and instead we just got an epilogue of "Oh yeah the factory town/eco commune mostly sat around and starved, (unless you change the factory owner, then everyone lived happily ever after)" instead of the side you screwed over attacking, and also if you changed the owner, the same conditions are recreated.
Outer Worlds won so much respect from me with the opening scene of the crazy old guy calling the space cops bootlickers and blasting off. Then spent the rest of the game slowly draining all of that respect with West Wing brained bullshit.
This is what killed me by the end. I went full radical anyway lol fuck liba
The last straw for me was when the one radical communist movement you encounter just ends up being le epic liberal revolutionary stereotype (see also: Killmonger, etc.) in which it was all just a cynical ploy to feed his narcissism and sociopathy. Knowing that libs can't even comprehend someone actually valuing class struggle means that I always see this stupid "twists" coming from a mile. The Boys last season was the same way. Libs just literally CAN'T UNDERSTAND an actual radical with love for humanity.
See also: Saw Gerrera in Star Wars
One of the worst pieces of Marvel media made in the past decade was Marvel's Inhumans, which featured a cast of protagonists who were monarchs over a slave society on the moon. One in which people randomly get a superpower at a certain age, or they get nothing. The ones who get nothing are forced to work in the mines for the rest of their lives.
The rulers of this society were treated sympathetically by the show, and the villain was the person with royal blood but no superpower who overthrew the rulers to free the slaves.
They had to do something so that he wasn't the obvious hero, so they just made him random kill and torture people for literally no reason. And of course use the revolution as a pretense for grabbing power because any capeshit media depicting revolutions must do so negatively (Killmonger).
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He is, and every work he's in hates him for it despite him being basically right. They paint him caring enough to be willing to be mildly ruthless (towards combatants, not even civilians or something) as if it's a giant character flaw
My favorite example is in Jedi: Fallen Order. You can find the corpse of a stormtrooper Saw ambushed, and Cal comments "whoa, Saw's so ruthless". Meanwhile, Cal cuts down stormtroopers by the dozen, including by ambush lol
deleted by creator
Fallen Order sorta just....does the "he goes too far" thing offscreen the whole time which I guess was good cause it means less moralizing. But the worst fucking example is the first Rebels two-parter with Saw, which was just atrocious. The second 2-parter however is fucking perfect aside from Hera's B-plot which was pure shit.
RO honestly does just prove him correct which is nice, though they cut a bunch of stuff with him that Edwards shot, and given that the scenes we know Edwards shot are openly just the empire as US troops in the Middle East vs the rebellion as like Sadr or the insurgency
That whole fucking game was gaslighting me. Every conflict never really gets solved, you're just shuffling people around, not fixing the underlying pressures that created the conflict, so you get a sense that "oh yeah, obviously I'm just setting up the pieces for the real conflict", and then it never came.
IDK if at some point in the dev cycle that was planned and instead we just got an epilogue of "Oh yeah the factory town/eco commune mostly sat around and starved, (unless you change the factory owner, then everyone lived happily ever after)" instead of the side you screwed over attacking, and also if you changed the owner, the same conditions are recreated.