Yeah and the DnD combat system sucks major ass. The pen & paper game has to be like that because of humans needing to be able to keep track of everything manually, but a video game doesn't have those limitations. I get that they made a faithful adaptation, it just frustrates me because had the adaptation been less faithful it would've likely made for a better game. It's like if you made a movie adaptation of a book and you insisted that every scene of the movie starts with a narrator reading out the chapter name because that's how the book does it.
Edit: To clarify, I don't consider this an "objective" criticism because I recognize that they were going for a faithful adaptation and executed it extremely well. I just personally would've preferred if it was different.
But that's the game. It's a virtual DnD game.
Yeah and the DnD combat system sucks major ass. The pen & paper game has to be like that because of humans needing to be able to keep track of everything manually, but a video game doesn't have those limitations. I get that they made a faithful adaptation, it just frustrates me because had the adaptation been less faithful it would've likely made for a better game. It's like if you made a movie adaptation of a book and you insisted that every scene of the movie starts with a narrator reading out the chapter name because that's how the book does it.
Edit: To clarify, I don't consider this an "objective" criticism because I recognize that they were going for a faithful adaptation and executed it extremely well. I just personally would've preferred if it was different.
The devs did an incredible job at improving every system surrounding the relatively weak combat of the TTRPG itself.