In contrast, in the FPS that the US army made, even though there are two teams (US vs "terrorists" I think) all the players on both teams always play as the US army and the game just switches the character model of the other team, so that no player will ever have to shoot a US army man.
So that kind of trick is a really cool way to make everyone's gameplay feel consistent every time. I remember Bloodline Champions/Battlerite using it to recolor models and flip the camera so everyone sees themselves as the same color/map side every match.
But lmfao that army shit is a real loser reason to use it.
In contrast, in the FPS that the US army made, even though there are two teams (US vs "terrorists" I think) all the players on both teams always play as the US army and the game just switches the character model of the other team, so that no player will ever have to shoot a US army man.
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There’s literally a black mirror episode about this
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Brain chip, if memory serves.
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Just about sums it up, yeah.
So that kind of trick is a really cool way to make everyone's gameplay feel consistent every time. I remember Bloodline Champions/Battlerite using it to recolor models and flip the camera so everyone sees themselves as the same color/map side every match.
But lmfao that army shit is a real loser reason to use it.