To me the Sims 4 plays alot like a TS2 remake. Slower filling motives, loading screen between travels and mood management all points to more micromanagement and less RPG. I know a lot of people like micromanagement, but I’m sticking to woohooing the whole town.
I remember hearing that a lot of the cooler elements from The Sims 3 were pared down or removed because they made the game more demanding to run, which was not ideal since large swaths of the Sims' target audience have older or less powerful hardware
I remember hearing that a lot of the cooler elements from The Sims 3 were pared down or removed because they made the game more demanding to run, which was not ideal since large swaths of the Sims' target audience have older or less powerful hardware