I can think of some obvious examples to start with, but my subtle but insidious nominee is Fable III. Fittingly for a pretentious grifter like Molyneux, the game requires you to raise a specific amount of gold or your kingdom is destroyed and you get a bad ending. The goalposts are moved by the game if you raise money in ways it doesn't approve of, and it is simply impossible to reach the fundraising goal in any way that isn't at least Enlightened Centrist levels of evil, the kind that lanyard-wearing neoliberals giggle about. That's right, you need to be at least this evil or your kingdom is destroyed. So deep and really makes you think about the hard decisions that are made by the ruling class, doesn't it? :zizek:

  • RamrodBaguette [comrade/them, he/him]
    ·
    edit-2
    3 years ago

    Also the Modern Warfare Reboot, which (beyond the whole "Highway of Death" controversy) tries to paint a US-aligned Middle Eastern collaborator freedom fighter as having gone "too far" because he used chemical weapons in that one flashback.

    Which is pretty hypocritical for the protagonists who regularly do heinous shit on a regular basis in the vein of getting the job done, and never having it blow up in their faces.

    There's an excellent video on it.