Company of Heroes 2 which portrays the USSR as evil for conscripting its people to fight in die in a "pointless" war to... checks notes ...defend itself from an army hellbent on waging a war of extermination against it. But that's just low-hanging fruit.
For something more subtle, I'd say most games that lament the "Evils of Humanity" feel pretty reactionary. The idea that something bad is inherent to humans (war, crime, bigotry, corruption, etc) and we just have to learn to accept it, without any other investigation into the matter. One game that comes to mind is Shin Megami Tensei: Strange Journey Redux where
spoiler
the new ending has the main character turn immortal and get stuck into an endless cycle of needing to purge the Dark World over and over again because humanity cannot stop its self-destructive tendencies. Keep in mind that this is supposed to be an allegory for climate change.
Company of Heroes 2 which portrays the USSR as evil for conscripting its people to fight in die in a "pointless" war to... checks notes ...defend itself from an army hellbent on waging a war of extermination against it. But that's just low-hanging fruit.
For something more subtle, I'd say most games that lament the "Evils of Humanity" feel pretty reactionary. The idea that something bad is inherent to humans (war, crime, bigotry, corruption, etc) and we just have to learn to accept it, without any other investigation into the matter. One game that comes to mind is Shin Megami Tensei: Strange Journey Redux where
spoiler
the new ending has the main character turn immortal and get stuck into an endless cycle of needing to purge the Dark World over and over again because humanity cannot stop its self-destructive tendencies. Keep in mind that this is supposed to be an allegory for climate change.