Obviously a response to Microsoft's acquisitions and kind of funny that this studio once by owned by MS and Acti-Blizz ends up with Sony. Sony says they'll remain a multiplatform studio, but we all know that won't last forever.

Reminder that industry consolidation is a direct and inevitable result of big tech encroachment into gaming. Capitalism bad for games.

    • hexaflexagonbear [he/him]
      ·
      3 years ago

      The Blizzard buyout is worth half of Sony's market cap, and Sony interactive is only like 1/4 or 1/3 of Sony's overall revenues. There was no way Sony were matching that buy out in any meaningful sense, lol. The only viable thing would've been a merger, but the only studios Sony would've considered then are Japanese ones. I guess square Enix would make sense in a way, but not strategically since they're trying to compete in the American market.

      • zifnab25 [he/him, any]
        ·
        3 years ago

        The thing Destiny proved is that you can just come up with another guy covered in metal plates, call him Le Epic Space Ninja, and make a giant pile of money recapping Star Wars just like every other Space Fantasy setting has been doing for forty years.

        Why the hell did Sony need to buy the rights to Derivative Work of Derivative Work, as though they didn't already have the rights to the original shit 20 years ago?

        It's all so fucking dumb. Just go crib generously from The Expanse and call your new game Into The Void: Beyond Space and Time. Then make another derivative of Lord of the Rings mashed up with Game of Thrones and call it MythLegend: The Sword Story, War Of The Dragon Lords. Make versions of that for thirty years. People will love it and give you infinity money. You don't need Bungie studios for any of this shit.