I will not read your item descriptions, Kojima.

    • WittyProfileName2 [she/her]
      ·
      3 years ago

      With the exception of dark souls 2, every one of those games starts with a long ass intro video detailing who you're going to kill and why and then has at least two NPCs at the hub zone who constantly remind you about your quest.

      It's not the game's fault if you skip dialogue and then can't follow the fucking story.