For the sake of balance, every game will have a similar number of NPCs, quest lines, AI, etc.
If you can't think of a game, any fictional setting works.
For the sake of balance, every game will have a similar number of NPCs, quest lines, AI, etc.
If you can't think of a game, any fictional setting works.
I'd say full on matrix. Just a single player world full of NPCs and you're the main character if that applies