For the sake of balance, every game will have a similar number of NPCs, quest lines, AI, etc.
If you can't think of a game, any fictional setting works.
For the sake of balance, every game will have a similar number of NPCs, quest lines, AI, etc.
If you can't think of a game, any fictional setting works.
Oooh, I'd love to explore Revachol.
God that would actually be vibes as fuck someone needs to make just a walk through of a deserted Revachol