I'm kind of cautiously optimistic myself. Not going to jump on any sort of hype train though, Fallout 4 and 76 (moreso 76) left a pretty bad taste in my mouth.
From Morrowind up to Skyrim I loved their shit, now they're kind of on the back burner for me.
KC:D is just a great game that isn't fun. I'd fucking love its combat if I didn't have to risk like 15 minutes of gameplay just to engage in it.
I thought it was great fun. When you're a random peasant who barely knows how to wield a sword, of course you avoid combat. But then you engage in it safely (like in the training grounds) often enough and you start to get good at it. And you save up some money and buy some good armor. And then, well, would you look at that, suddenly you're not afraid of combat anymore. You can handle any one opponent no problem, and even in groups, so what if you get bopped on the head once or twice? You're a metal man, it ain't gonna hurt ya.
The game simulates incredibly well the feeling of satisfaction that comes from genuinely overcoming challenges. Yes, it's "unfun" to be a weak peasant nobody who has to run away from anyone with a pointy bit of metal, but if you never experienced that, it wouldn't be satisfying to become a combat god who fears nothing. It is that sense of growth which is put into perspective so well by Kingdom Come which makes RPGs what they are.
KC:D mouse and keyboard controls were very rough to use. They’re the main reason I didn’t finish.
I couldn't even get past the part in the beginning where you need to lockpick the chest to get the armor because of the frustrating controls.
Beautiful world and nice swordplay, but boring as shit in other ways.
Also the devs were some weirdo gamergate types
Well, you don't need to lockpick anything, that's entirely optional. But yeah, the controls on lockpicking are puzzlingly terrible. As if no one ever playtested it.
It is, but they get better once you get the real sword training like a third of the way through the game.
Yeah, when I quit I had full plate armor and was doing stuff at the monastery, so I made it passed that bit. Still rough controls.
I gave up in the first 20 minutes or so.
I think it was more or less the first major decision to make. A peasant was criticizing the King, you and your friends overhear it. They decide they're gonna jump him and ask you if you're in.
My choices were "Hey yeah, I'll join you guys" or "Hey fuck that guy, but I got other shit to do."
Refunded that game immediately, I knew it wasn't for me.
I'm cautious, its definitely a wait and see thing with me because of F4 and 76. I'm a gamepass subscriber so I'll get it day one with my subscription anyway. If it's shit I won't even bother playing it, like I wouldn't have bothered buying it if I didn't have game pass.
I have absolutely no expectations. If it's shit, I can stop thinking about Bethesda until TES6 comes out. If it's good, I might get a few expectations for TES6.
I'm yet to actually enjoy a bethesda game since morrowind. I keep buying them tho like the fool I am
Hoping for that myself. Im leaving it at 50/50 that it will be a good bethesda game at this point.
I know nothing about that game and from my Oblivion/Skyrim experience it is never worth playing their games at launch/vanilla anyway. I'm going to wait at least a year if not more before considering playing that shit and that is assuming it is closer to TES than Fallout 4/76.
Im assuming you won't even bother with it if it has the same type of derivative gameplay Fallout 4 and 76 had? Kind of sums up my feelings, I'm giving them one more chance basically. If this is shit, I guarantee ES6 will probably be as well.
Even if the core game is good you still have to wait months for the community to literally fix their bugs for free with mods. It is disgusting how Bethesda's games depend on mods to fix their game.
The amount of free work the community does is probably around millions of dollars worth of development and testing(for each game) if they were all salaried devs working full time.
And I'd even say that the AAA industry is reach the limits, realism is all they have but that is completely at odds with the GPU market. It is not 2010 anymore, that era was where a few mods could make an average game look fantastic. I guarantee the mods now are going to be 8k+ HD textures like who has the GPU to handle that anyway?
Eh, wake me when they hire Obsidian to make a spin-off game in a year or two.
Huh, didn't know it's supposed to be out by the end of the year. The gameplay will probably be boring and repetitive. The story will definitely be boring and not worth playing.
It's gonna be better than Fallout 4/76 simply because it's a new IP.
I think they'll have more energy and creativity for it.
Like Fallout is just like "idk put BoS and Super Mutants in it, and a couple of wacky quests and vaults"
Even if they're flawed I can feel the passion in Fallout 3 and Skyrim, but 4 feels like it was just decided it was "good enough" one day.
Fallout 76 is good and I'll die on that hill. No game has ever recreated an absolutely shattered world like 76 did. You just learn more and more about how the world ended up in the sorry state it's in.
Hell, I like it more than 4. The worst aspects are the monetisation and that's about it. Maybe the lack of text chat.