I like Monster Hunter's combat, but man, the progression in the games feels just like the chore that is MMO style grinding. No, I really don't want to farm loot drops. And beyond that, every transition and animation and hunt phase just feels like so much wasted time. I'd love a Monster Hunter game that was just boss rush mode, but as it is, I gave up in frustration after 8 hours of play, without feeling like I accomplished much of anything.
I'm also not generally a soulsborne fan, though I did like Sekiro. Elden Ring was... okay.
I like Monster Hunter's combat, but man, the progression in the games feels just like the chore that is MMO style grinding. No, I really don't want to farm loot drops. And beyond that, every transition and animation and hunt phase just feels like so much wasted time. I'd love a Monster Hunter game that was just boss rush mode, but as it is, I gave up in frustration after 8 hours of play, without feeling like I accomplished much of anything.
I'm also not generally a soulsborne fan, though I did like Sekiro. Elden Ring was... okay.
I use trainers on Monster Hunter games when shit gets too frustrating to grind