I personally don't understand the point of Elden Ring. My understanding was that the whole draw to Souls-Bornes is that they map the extremely particular form of game progression of Post-Symphony Castlevania titles onto a 3-D environment, while also allowing you to build your own bespoke character to meet that challenge, without creating a game that feels fundamentally broken.
Turning that kind of game into an outright open-world sandbox seems to me to kind-of destroy the whole premise, tbh.
I personally don't understand the point of Elden Ring. My understanding was that the whole draw to Souls-Bornes is that they map the extremely particular form of game progression of Post-Symphony Castlevania titles onto a 3-D environment, while also allowing you to build your own bespoke character to meet that challenge, without creating a game that feels fundamentally broken.
Turning that kind of game into an outright open-world sandbox seems to me to kind-of destroy the whole premise, tbh.
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I still think sekiro is the best one :side-eye-1:
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