I deleted my only copy of Windows and reinstalled OpenBSD on my big PC. It's way better in almost every respect but I miss video games lol. I'll probably install Linux somewhere and boot that to play video games eventually but games on your native operating system are pretty convenient
Edit: thanks for all your recs, I am crashing from caffeine rn and have to log off lol, will check them all later
Battle for Wesnoth (turn-based strategy)
People would be paying good money for this. It has multiple quite long campaigns. Decent artwork and dialogue as well. If you like Advance Wars and such, you'll like this.
Neverball (Super Monkeyball clone)
It's a 3D physics puzzle platformer and a sort-of racing/speedrunning game in one. Instead of controlling the ball directly, you tilt the level. Works amazingly well with a mouse, probably better than the Monkey Ball analog stick control scheme.
XMoto (2D motocross)
Similar to Neverball, it's a skill-based physics platformer, but in 2D, and also encourages replaying to improve your times.
Endless Sky - a 2D space exploration game
Liberal Crime Squad - Wacky politics / murderhobo simulator from the creators of Dwarf Fortress
Sauerbraten - An arena shooter with a novel in-game cooperative map editor. A handful of people are still playing. (Some of the art assets are used with permission, but are not copyleft)
Ohhh right I forgot about those games! Thanks for the recs
This looks really cool, thanks!
A 3d racing game based on a Doom port?? Wtf lmao
Doom is open-source ever since Carmack released the source code, so the various source ports floating around count as well, but I guess you already know this.
- mindustry: RTS with production lines. It's got a bit of a learning curve.
- hyperrogue: roguelike that takes place in the hyperbolic plane. It's more fun to not research how it works and just hit play: you die if a monster touches you, but the game will not let you make a losing move, so you only lose when you're "checkmated".
Mindustry is great, I honestly don't think it has that big of a learning curve if you play the campaign. Each level introduces a minimal amount of new mechanics.
I loved mindistry, I played it obsessively for a month or so last year, 10/10
Shattered Pixel Dungeon. Turn-based roguelike game. You're in a dungeon with 30 floors. Every 5 floors is a boss. You start on floor 1 with no gear and you collect gear along the way. You win when you kill the boss on floor 30.
https://shatteredpixel.com/
Here’s a big list of open source or source available games: https://osgameclones.com/
I've heard beyond all reason is good https://github.com/beyond-all-reason/Beyond-All-Reason
Antimatter Dimensions is an incremental game someone on /c/games recommended and I'm loving it so far
Huh, I'd played this a ton but never knew it was open source. I'll have to take a look through the repo later, very curious to see how they did a lot of things.
OpenArena is a restored content mod for the libre release of the Quake 3 Arena source.
How has noone mentioned OpenRA and open source rebuild of Command & Conquer Red Alert!
OpenRA is awesome, probably just hard to get working on my system cuz of dotnet lol. Actually, I'm not even sure it would even run on my system at all (OpenBSD)
I've been wanting to write a Command and Conquer clone in portable C for a long time...