To be fair, I kind of prefer games not having Steam Workshop support, since it's easier to get mods for your pirated version that way (the Workshop requires you to own the game on Steam, so you have to use workarounds like various downloaders which often stop working and get replaced with new ones).
I've found a lot of them you can use a batch file with steamcmd to pull mods. I've heard that's a setting that has to be explicitly enabled by the respective game's devs, but as of yet I haven't run into any where it's disabled (although I haven't tried very many, to be fair). Any game with standalone private server clients that can use mods will have it, and I think most that are available from multiple different storefronts do too.
To be fair, I kind of prefer games not having Steam Workshop support, since it's easier to get mods for your pirated version that way (the Workshop requires you to own the game on Steam, so you have to use workarounds like various downloaders which often stop working and get replaced with new ones).
I've found a lot of them you can use a batch file with steamcmd to pull mods. I've heard that's a setting that has to be explicitly enabled by the respective game's devs, but as of yet I haven't run into any where it's disabled (although I haven't tried very many, to be fair). Any game with standalone private server clients that can use mods will have it, and I think most that are available from multiple different storefronts do too.
:sicko-beaming: fr workshop makes pirate mods a chore and a half