Inb4: cuz capitalism

  • boog [none/use name]
    ·
    3 years ago

    My favourite narrative is that Todd is furiously jealous that Obsidian made a much better game with the terrible base of Fallout 3.

    • kfc [any]
      ·
      3 years ago

      There's been plenty of leaks showing just that -- the higher ups in Bethesda are painfully aware of how fans feel about New Vegas vs 3 / 4. It's part of the reason why Obsidian and Bethesda had a falling out (the trigger was Bethesda not paying out bonuses after NV got released), it's also why another Fallout game by Obsidian seemed impossible until Beth and Obsidian were both acquired by Microsoft. In fact, there are rumors that another Obsidian Fallout is in pre-dev stages

      • DJMSilver [he/him]
        ·
        3 years ago

        Obsidian would have definitely got the bonus if the game didn't come out broken at launch

        • FirstToServe [they/them]
          ·
          3 years ago

          Are there any examples of games with that kind of giant open world combined with exacting detail and branching quests overlapping with each other and multiple paths NOT coming out skidding backwards on fire?

          • DJMSilver [he/him]
            ·
            edit-2
            3 years ago

            World of Warcraft? Anyway the point was that it caused the Metacritic score to dip below 85 when the bonus stipulations was that it had to be that or above 85. It wasnt Bethesda cheaping out but that Obsidian failed the literal qualifications for the bonuses which probably could have been averted if the game was more polished (I dont blame them for having the game be broken at launch, what they did in 18 months was extraordinary impressive)

  • zeal0telite [he/him,they/them]
    ·
    edit-2
    3 years ago

    Skyrim specifically got the re-release because they had already done the work of doing in-engine improvements while developing Fallout 4 and the next iteration of the Creation Engine. Changes to lighting and the 64 bit upgrade etc.

    They used Skyrim as a testbed and seeing as how the work had already been done they decided to just sell it afterwards.

    Gamebryo did not get such an upgrade and, yes, Creation Engine is different enough to Gamebryo to mean that New Vegas is simply not upgradable in the same way and now I'm getting mad at the whole "not a new engine" dipshit debate.

  • Tervell [he/him]
    ·
    3 years ago

    To be fair, I kind of prefer games not having Steam Workshop support, since it's easier to get mods for your pirated version that way (the Workshop requires you to own the game on Steam, so you have to use workarounds like various downloaders which often stop working and get replaced with new ones).

    • KobaCumTribute [she/her]
      ·
      edit-2
      3 years ago

      I've found a lot of them you can use a batch file with steamcmd to pull mods. I've heard that's a setting that has to be explicitly enabled by the respective game's devs, but as of yet I haven't run into any where it's disabled (although I haven't tried very many, to be fair). Any game with standalone private server clients that can use mods will have it, and I think most that are available from multiple different storefronts do too.

    • RNAi [he/him]
      hexagon
      ·
      3 years ago

      Am stupid and linux doesn't have nice and dumb-friendly mod managers, so Steam Workshops is the closest to it.

      • DerEwigeAtheist [she/her, comrade/them]
        ·
        edit-2
        3 years ago

        Doesn't MO2 work on Linux? I would hesitate to call the steam workshop a mod manager. it has literally no tools to manage mods.

        Here: https://forums.nexusmods.com/index.php?/topic/11088178-mod-organizer-2-in-linux-it-works/ and

        https://github.com/rockerbacon/modorganizer2-linux-installer

        Mod organizer is in my experience the gold standart for mod managers. It may not seem "nice", but it really is much kinder and easier than using for example vortex in the long run.

        • RNAi [he/him]
          hexagon
          ·
          edit-2
          3 years ago

          I would hesitate to call the steam workshop a mod manager. it has literally no tools to manage mods.

          Am stupid

          Thanks!

          • DerEwigeAtheist [she/her, comrade/them]
            ·
            edit-2
            3 years ago

            I mean, I helped you as best as I could, I assumed that if you are already using Linux that this is not impossible. Also I tend to ignore people calling themselves stupid, because most people don't actually mean it.

    • Leon_Grotsky [comrade/them]
      ·
      edit-2
      3 years ago

      You can’t control the versions you use

      There is a tool in local file settings you can use to roll back to old versions, however I think the onus is on the game devs to catalogue/make available those older versions. I go back and forth on build versions for Stellaris depending on what mods I want to play with, however there are other games in my library that only use this feature for beta testing instead.

      right click the game in library, going into properties, then betas and then selecting your preferred version

        • Leon_Grotsky [comrade/them]
          ·
          3 years ago

          Oh, this is a different problem then my apologies. Yes Steam Workshop is very bad in regards to mod versions unless the mod creator themselves uploads a new workshop entry for every version (which very rarely happens) you are 100% correct.

          • DerEwigeAtheist [she/her, comrade/them]
            ·
            edit-2
            3 years ago

            It's so horrible, steam really lacks basic features. I once tried to edit a steam mod myself, it was a pure nightmare to even find the mod file and then to keep steam from editing it back.

  • anaesidemus [he/him]
    ·
    3 years ago

    IIRC there are at least two projects that are remaking Fallout: New Vegas in the Fallout 4 engine

  • StupidHorse [they/them,doe/deer]
    ·
    3 years ago

    Classs reductionists when they tell you the only thing that matters is the singular issue affecting their lily white ass