• blobjim [he/him]
    ·
    2 years ago

    It just isn't cost effective I guess. It's hard to scale servers to lots of players and there maybe isn't any extra money to be made off of it. It still seems weird that there aren't many game studios investing in large scale games of any kind. There's Battlefield and battle royale games I guess, but nothing that has long running instances that you can hop in and out of other than MMOs which all suck even more than Planetside 2 (which is also considered an "MMO").

    • UlyssesT [he/him]
      ·
      2 years ago

      Elder Scrolls Online's Cyrodiil pvp zone is somewhat good for persistent long running pvp, but it has been ignored by the devs for a long time.

      • Frank [he/him, he/him]
        ·
        2 years ago

        So many games have cool features that just get set on the back burner and never taken off.

      • blobjim [he/him]
        ·
        2 years ago

        yeah that stuff probably just doesn't make money or something.

        • UlyssesT [he/him]
          ·
          2 years ago

          I suppose if the devs tried to monetize Cyrodiil to modern greed expectations it'd be Clash of Clans in Tamriel. :NOOOOO: