It just isn't cost effective I guess. It's hard to scale servers to lots of players and there maybe isn't any extra money to be made off of it. It still seems weird that there aren't many game studios investing in large scale games of any kind. There's Battlefield and battle royale games I guess, but nothing that has long running instances that you can hop in and out of other than MMOs which all suck even more than Planetside 2 (which is also considered an "MMO").
It just isn't cost effective I guess. It's hard to scale servers to lots of players and there maybe isn't any extra money to be made off of it. It still seems weird that there aren't many game studios investing in large scale games of any kind. There's Battlefield and battle royale games I guess, but nothing that has long running instances that you can hop in and out of other than MMOs which all suck even more than Planetside 2 (which is also considered an "MMO").
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So many games have cool features that just get set on the back burner and never taken off.
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Todd Howard has to get lucky every time. We only have to get lucky once.
yeah that stuff probably just doesn't make money or something.
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