What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • KiaKaha [he/him]
    ·
    3 years ago

    I’d take the Legend of Zelda: A Link to the Past, and I’d turn it into a roguelike, with items randomly scattered around the world each iteration, creating new paths to follow every playthrough.

    spoiler

    Just kidding that already exists