What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • MerryChristmas [any]
    ·
    2 years ago

    Just use Star Citizen's resources to give all the backers a copy of Elite Dangerous and pocket the rest.

    • alcoholicorn [comrade/them, doe/deer]
      ·
      edit-2
      2 years ago

      I want a space game where the small ships fly like fighters and medium ones fly like B-17s with crew running around to man the guns and engines and stuff, scaling up to capital ships.

      I want to feel like I'm a person inside of a ship getting riddled with bullets from space or boarded by attackers or whatever, not the ship itself.

      The biggest ships in E:D just fly like fighters, but with worse response time

      • ssjmarx [he/him]
        ·
        2 years ago

        I would use all of the resources from the latest Elite Dangerous expansion that was spent on mediocre FPS mechanics to instead make all of the ships walkable, along with a small area around the landing pads, which would include little bars or lounges for the pilots.

      • MerryChristmas [any]
        ·
        2 years ago

        I actually never reached the point where big ships were attainable. I think the largest one I flew was the ASP, and that's only in the medium class.