What game would you use? How much would you change the game's resources to get that?
What is a game you think lends itself to this treatment?
Why do I hate the concept of intellectual property so much?
What game would you use? How much would you change the game's resources to get that?
What is a game you think lends itself to this treatment?
Why do I hate the concept of intellectual property so much?
Just use Star Citizen's resources to give all the backers a copy of Elite Dangerous and pocket the rest.
I want a space game where the small ships fly like fighters and medium ones fly like B-17s with crew running around to man the guns and engines and stuff, scaling up to capital ships.
I want to feel like I'm a person inside of a ship getting riddled with bullets from space or boarded by attackers or whatever, not the ship itself.
The biggest ships in E:D just fly like fighters, but with worse response time
I would use all of the resources from the latest Elite Dangerous expansion that was spent on mediocre FPS mechanics to instead make all of the ships walkable, along with a small area around the landing pads, which would include little bars or lounges for the pilots.
I actually never reached the point where big ships were attainable. I think the largest one I flew was the ASP, and that's only in the medium class.